Hi,

I have finally decided where the source code for Parsek will be located.

I've also asked people from KDE Games and they also basically said that 
the game would be too large and complex to fit into the official KDE 
Games package, which is intended for small, quick and easy games. They 
have also advised me to release the game on its own.

So it looks like the best thing to do is to have the Parsek source code 
under the Thousand Parsec project and in its repository. I guess now Tim 
can add Parsek category into the SF.net Bug tracker and add me as a 
developer (my SF.net account is jrepin).

Now I have to go and read how to use Darcs so that I will be able to 
create a local copy and commit it to Darcs repository at TP. Also is 
there anything special I should do before all this?

Have a nice day,
Jure Repinc

-- 
JLP's Blog - http://jlp.holodeck1.com/blog/
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