Hi, I have finally decided where the source code for Parsek will be located.
I've also asked people from KDE Games and they also basically said that the game would be too large and complex to fit into the official KDE Games package, which is intended for small, quick and easy games. They have also advised me to release the game on its own. So it looks like the best thing to do is to have the Parsek source code under the Thousand Parsec project and in its repository. I guess now Tim can add Parsek category into the SF.net Bug tracker and add me as a developer (my SF.net account is jrepin). Now I have to go and read how to use Darcs so that I will be able to create a local copy and commit it to Darcs repository at TP. Also is there anything special I should do before all this? Have a nice day, Jure Repinc -- JLP's Blog - http://jlp.holodeck1.com/blog/ _______________________________________________ tp-devel mailing list [email protected] http://www.thousandparsec.net/tp/mailman.php/listinfo/tp-devel
