On Mon, 10 Sep 2007, Tim Ansell wrote:
> On Sun, 2007-09-09 at 21:16 +0200, Krzysztof Sobolewski wrote:
> > - I was surprised at the universe's scale - the coordinates are 64-bit
> > numbers (which I noticed only when it didn't fit into Starmapper's 32-bit
> > world) and the demo1 Universe is something like 8 billion units wide.
> > This causes serious risks of arithmetic overflows in Starmapper's
> > internals, and limits the practical default "strength" of a planet to
> > about 2000000000 units (it's a range at which the influence of a planet
> > goes to zero), which is OK for demo1, but the question is how large the
> > universe can be?
>
> Ask Lee about that, I just scale everything internally in tpclient-pywx.

Most universes currently are no bigger (in diameter) than demo1. Of course 
some sort of scaling is necessary to display the universe, there just isn't 
enough pixels.

Depending on what you want to do, you might want to divide the units by 
10,000, or maybe just take a smaller area at once.

Later
Lee

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