Tim Ansell pisze: > As you seem to have worked out already - but thought I might as well > post for prosperity. > > (currently) The only way to figure out which players exist is to loop > over each object in the universe to and check for the "owner" attribute. > > In the future there may be a way to get a list of ids, but we have yet > to add support for it. Issues such as fog of war need to be considered.
Yes, for now the data model generates only one report - for the current player and for the current year. If it encounters a previously unknown player, it fetches its data from a server and adds it with "region numer" equal to its ID. The current player has a "virtual ID" of 0 and I don't need to know that either :) -KS
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