This one will be short. Libtpproto-cpp is the client-side protocol and game library written in C++. It has similar functionality to libtpproto-py and libtpclient-py.
Since 0.1.1 release in July, Nash, JLP and Krzysztof have made commits, fixing various things. I have plans for a while now (since before 0.1.1) to make some fairly large changes. There are only two users of the library (afaik), tpclient-cpptext (a simple command line client) and parsek (JLP's KDE4/QT4 client). After discussing with JLP, this is the plan for the next stage: - Possible 0.1.2 release for current changes, if necessary - Move to a more asynchronous model to integrate better with toolkits - expose network file descriptor(s) to toolkit - set up timers with toolkit - generally avoid blocking the GUI - Metaserver and mDNS-SD support - TP04 support Any feedback on the current API and suggestions for future work is welcome. I am currently focused on tpserver-cpp to get a release out, but I hope to get most of the current plan done before LCA next year (and with luck, before new year). Later Lee
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