On Sat, Apr 26, 2008 at 8:19 AM, Tim Ansell <[EMAIL PROTECTED]> wrote:

> On Fri, 2008-04-25 at 18:17 +0100, Steve Goodwin wrote:
> > Tim,
> >
> >    Bingo!  Looks like I'm one step further on.  Your suggestion just
> > pulled ver 0.3 down again, so I went to sourceforge and pulled the tar
> > down directly and tpserver-py-tools seems to be working.
>
> That is a bit weird, this is what I get
>
> [EMAIL PROTECTED]:~$ sudo easy_install SQLAlchemy
> Searching for SQLAlchemy
> Reading http://pypi.python.org/simple/SQLAlchemy/
> Reading http://www.sqlalchemy.org
> Best match: SQLAlchemy 0.4.5
> Downloading
>
> http://pypi.python.org/packages/source/S/SQLAlchemy/SQLAlchemy-0.4.5.tar.gz#md5=ebd41cfb27a8d8b4e2a18192b6afad95
>

Strange, possibly due to my Ubuntu setup.  All this package management stuff
is a mystery to me at the moment.

I've been poking the example rulesets to get an understanding of how they
work.  If you have a moment, I have  a couple of minor queires:



   - Why is the mergefleet order in the ../rules/base directory, but the
   splitfleet order in the ../rules/minisec directory?


   - in the Tim Trader ruleset, orderOfOrders contains the NOp order and
   the action, Turn.  Where is the action MoveAction?  Is it missing?


   - In ../minisec/objects/fleet.py there is the function

    def speed(self):
        """\
        Returns the maximum speed of the fleet.
        """
        return self.ship_speed[max(self.ships.keys())]

    Is this correct?  Does'nt the max function provide the speed of the
fastest ship in the fleet?  A fleets maximum speed is that of its slowest
ship surely?

   - Within the ruleset's _ini_ script, what lines importing classes from
   the core files are mandatory and which are optional?  I assume importing the
   object base class is mandatory and the message boards are not for instance.


   - Will future development cover planets using components for ground
   based objects, such as factories, laboritries etc?


   - If I create new orders, or properties on planets or ships, does the
   client have to change in order to display them to the player?
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