This status report is going to go up on our website next monday. So if any of the students want things changed/updated please speak now (or forever hold your peace!).
Tim 'Mithro' Ansell On Thu, 2008-06-19 at 13:31 +1000, Tim Ansell wrote: > Hello everyone, > > With the first month of GSoC almost gone, I thought I would horribly > embarrass all our wonderful students by sending this email which links > to all their blogs. > > Why not help out and test the students work? Please ask questions or > just comment on their blogs! I encourage everyone to at least put the > blogs in their feed readers. > > ---- > > Jphr has been working on a Risk clone. He has finally got a working > Risk ruleset which he is now debugging. Hopefully he will now create a > simple AI to help with his testing :) After the mid-term evaluation he > hopes to add options for more interesting variations and universe > loading. > http://www.hammerofcode.com/ > > > JLafont has been working on a totally new game called DroneSec. His > progress also has been very good and will soon have a basic playable > game. Already a majority of the orders needed have been implemented and > combat is taking shape. > http://juangsoc.blogspot.com/ > > > jmtan has created a delicious meal for your eyes with a almost > functional 3D client. It already supports a majority of interactions > with the server and will soon allow you to easily work with orders. The > screen shots look awesome and everyone should check it out. You can > come and see some of our cool artwork being shown off. > http://devhobby.blogspot.com/ > > > Ezod has been working on splitting the console from the server. He has > successfully make tpserver-cpp a real daemon and is now working on > creating a client to actually do the configuration. This should make > running servers much easier to run and maintain. > http://ezod.livejournal.com/ > > > Iwanowitch has been working hard on a rule based AI for RFTS. He has > his constraint store almost working and has had a basic client > interacting with a server. > http://thousand-parsec.blogspot.com/ > > > Nuleren is working on a game called Tigrus and Euphrates. A large > number of orders have been created and the universe is generally taking > shape. > http://nuleren.blogspot.com/ > > > vi1985 has been working hard on Iwanowitch's competition :). He has > been working on an AI which is based around genetic algorithms. He has > a basic java client working to help visualise how the AI will work. > http://vi1985.blogspot.com/ > > > Pluskid has been working hard on improving schemepy. Schemepy will > become the backend that all our python components use for scheme > parsing. He has gotten both a mzscheme and a guile back end working. He > has also tested out various pure-python implementations. The speed > improvements for doing scheme processing is very impressive. > http://pluskid.lifegoo.com/?p=352 > > > If any of the students want to correct what I have said, please do so. > You should all be proud of what you have done so far and I look forward > to seeing what you will do in the future. > > Keep up the good work! > > Tim 'Mithro' Ansell > > _______________________________________________ > tp-devel mailing list > [email protected] > http://www.thousandparsec.net/tp/mailman.php/listinfo/tp-devel _______________________________________________ tp-devel mailing list [email protected] http://www.thousandparsec.net/tp/mailman.php/listinfo/tp-devel
