On Thu, Aug 21, 2008 at 2:18 PM, Vincent Verhoeven <[EMAIL PROTECTED]> wrote:
>
> Okay, so
> http://www.timeanddate.com/worldclock/fixedtime.html?month=8&day=26&year=2008&hour=13&min=0&sec=0&p1=0
> or http://tinyurl.com/6modsp
> for guests to determine their time.

Noon would be classic ;), but I'm afraid it's too early for me.

> Okay, catch me on IRC. I need to toy around with my router too I think.

Right. I guess you need my IP?

>> Now I'm afraid, you see ;). Mine takes no longer than 3-4 seconds on a
>> local server.
>
> I'm sure that the logic in my bot, implemented in C or Java, wouldn't
> take a lot longer than a few seconds either. It's just my framework.
> Order of magnitude optimizations are probably possible, but were out
> of range for SoC, and the bot is still fast enough when playing
> against a human so I didn't bother too much.

Interesting. I peeked into your code a couple of times, but frankly
couldn't really tell what was going on :). Is it some kind of
sat-solving?

> Sorry bored spectators,
> pick a realtime game next time. Or watch the video.
>

Hopefully StarMapper will work in time!


-- 
Victor.

Truth is greater than ten goats (Nigerian proverb).
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