thanks. I'm making some progress now.

On May 10, 11:27 am, Noah Kantrowitz <[EMAIL PROTECTED]> wrote:
> Filipe Correia wrote:
> > Hi all,
>
> > I'm a newbie to trac and am looking into writing my first plugin. Yet,
> > I'm finding it a bit "burocratic", so to speak. Is it really necessary
> > to cook a python egg to deploy a plugin to a trac installation? I was
> > thinking the process of deploying would be simply to copy something to
> > the .../trac/plugins directory, but couldn't find any reference that
> > confirms this assumption. It would certainly ease testing during
> > develop time though.
>
> > I've read both:
> > [1]http://trac.edgewall.org/wiki/TracDev/PluginDevelopmentand
> > [2]http://trac-hacks.org/wiki/EggCookingTutorial/BasicEggCooking
>
> > Is the extension points list on [1] complete? I found references to an
> > IContentConverter interface, but it's not included there.
>
> Yes, that something is either a python file (for smaller, one-off
> stuff), or an egg containing source, templates, etc. For development,
> most people use setuptools' "develop" mode, which lets you run the
> plugin directly from the source file. This is even better when combined
> with tracd --autoreload option, that reloads the server on any code
> change. In general IRC is probably the best resource for plugin
> development. I am there at unpredictable hours, but will usually be able
> to answer plugin-related questions (I am coderanger in #trac).
>
> --Noah
> Plugin Guru
>
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> 1KDownload


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