Taking advantage of the fact that I'm talking to a lot of experts on using plink with Windows, I'd like to address again Rainer's problem. His remote Unix machine has no program which can do base64 encoding, therefore Tramp falls back to uuencode/uudecode for him. But it seems to be difficult to get uuencode/uudecode working correctly on Windows.
Rainer has now installed the www.gnusoftware.com version of uuencode, but Tramp utterly fails to check whether it works. I think the problem is that Tramp calls uuencode with /dev/null as input and output, and that fails in some way that I didn't anticipate. His Emacs hangs and killing it crashes Windows :-( I'll upload a new version (2.0.18) of Tramp soon with the latest fixes, could you please frob tramp-coding-commands such that the uuencode variants are found and then try it out to see what needs to be done? Rainer's Emacs hangs in "Checking local encoding (decoding?) command for sanity". Thanks a lot, kai -- ~/.signature is: umop 3p!sdn (Frank Nobis) _______________________________________________ Tramp-devel mailing list [EMAIL PROTECTED] http://mail.freesoftware.fsf.org/mailman/listinfo/tramp-devel