On Wed, Mar 27, 2013 at 2:12 PM, Dwayne Bailey <dwa...@translate.org.za> wrote: > Hi, > > Julen and I met in Pretoria in January to discuss our release and > development process moving forward after 2.5. > > I've finally managed to capture that discussion and have updated the > release document here: > http://docs.translatehouse.org/projects/pootle/en/latest/developers/release.html > > Would love you all to give that a read and check for any typos and errors. > > In general the doc should give some clarity on: > > 1. When you can contribute and land things > 2. When to expect a new release of Pootle > 3. What you can expect when running from master. > > > However, we do need some input and help in these two thing: > > 1. When to branch when creating time-based releases. > 2. What to name our branches. > > > When to branch > Options > > 1. As written now branch would happen at the end of the stabilising > month, i.e. as late as possible - thus forcing focus on the stabalisation > 2. Branch early and port change to the branch as needed - allows master > to continue in rapid development > 3. Branch just before invasive changes - kind of a compromise of the > above two. > > Your thoughts?
I think 1 is the best. It will minimize the port of changes between master and other branches. > Branch naming > > 1. Previous - simply 2.5.0 - I think this then confuses tags and > branches that have the same name > 2. As written - 2.5.0-branch - I'm liking this less. > 3. Suggested by Julen stable/2.5.0 I like 3. Or perhaps release/2.5.0. I am not sure if I understand well this, and perhaps there is a very good reason. The proposal is to have a master in which development has place, and when the time comes new branches are created for each new release, so what are the tags for? I assume that won't exist branches like 2.5.0.1 and thus tags will be used. Bye > Your thoughts? > Thanks for the input > > -- > Dwayne > > *Translate* > +27 12 460 1095 > ------------------------------------------------------------------------------ > Own the Future-Intel® Level Up Game Demo Contest 2013 > Rise to greatness in Intel's independent game demo contest. > Compete for recognition, cash, and the chance to get your game > on Steam. $5K grand prize plus 10 genre and skill prizes. > Submit your demo by 6/6/13. http://p.sf.net/sfu/intel_levelupd2d > _______________________________________________ > Translate-pootle mailing list > Translate-pootle@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/translate-pootle ------------------------------------------------------------------------------ Own the Future-Intel® Level Up Game Demo Contest 2013 Rise to greatness in Intel's independent game demo contest. Compete for recognition, cash, and the chance to get your game on Steam. $5K grand prize plus 10 genre and skill prizes. Submit your demo by 6/6/13. http://p.sf.net/sfu/intel_levelupd2d _______________________________________________ Translate-pootle mailing list Translate-pootle@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/translate-pootle