I'm certainly not a novice gamer, but I found all the AR levels more
complicated than the basic "shoot things" intro game to be more
complex and frustrating than enjoyable.

I definitely think this concept of using the camera as a game
mechanism has HUGE potential and hope it inspires some game makers out
there to think creatively about it.
- Craig


On 2/17/07, Sandro Campos Mancini <[EMAIL PROTECTED]> wrote:
> I contacted the developer and will be writing a review about the game for
> the website PalmAddicts (http://palmaddict.typepad.com).
>
> The concept is MARVELOUS, but I've been informed already that it's not new.
>
> Still, it seems it's the best implementation of the concept to date.
>
> Made my head spin. ;)
>
> [ ] s
> Sandro Campos Mancini
>
>
> ----- Original Message -----
> From: "Michael M. Rye" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, February 16, 2007 1:42 PM
> Subject: Re: [Treo] Arcade Reality
>
>
> >I just tried this game out.  Very fun!
> >
> > ---
> > Michael
> >
> >
> > ...... Original Message .......
> > On Fri, 16 Feb 2007 09:00:10 -0600 Alli <[EMAIL PROTECTED]> wrote:
> >>I am not a game player, but I immensely enjoyed watching someone else
> >>play this game!
> >>
> >>Douglas J. Boehme wrote:
> >>>
> >>>
> >>> I got dizzy spinning around the room. After failing the first mission, I
> >>> promptly uninstalled it.
>
>
>
>
>
> Yahoo! Groups Links
>
>
>
>


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