I'm certainly not a novice gamer, but I found all the AR levels more complicated than the basic "shoot things" intro game to be more complex and frustrating than enjoyable.
I definitely think this concept of using the camera as a game mechanism has HUGE potential and hope it inspires some game makers out there to think creatively about it. - Craig On 2/17/07, Sandro Campos Mancini <[EMAIL PROTECTED]> wrote: > I contacted the developer and will be writing a review about the game for > the website PalmAddicts (http://palmaddict.typepad.com). > > The concept is MARVELOUS, but I've been informed already that it's not new. > > Still, it seems it's the best implementation of the concept to date. > > Made my head spin. ;) > > [ ] s > Sandro Campos Mancini > > > ----- Original Message ----- > From: "Michael M. Rye" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, February 16, 2007 1:42 PM > Subject: Re: [Treo] Arcade Reality > > > >I just tried this game out. Very fun! > > > > --- > > Michael > > > > > > ...... Original Message ....... > > On Fri, 16 Feb 2007 09:00:10 -0600 Alli <[EMAIL PROTECTED]> wrote: > >>I am not a game player, but I immensely enjoyed watching someone else > >>play this game! > >> > >>Douglas J. Boehme wrote: > >>> > >>> > >>> I got dizzy spinning around the room. After failing the first mission, I > >>> promptly uninstalled it. > > > > > > Yahoo! Groups Links > > > > -- http://www.GearBits.com -- Tech. Culture. Ideas. Opinions.
