>> When programming for yourself, anything goes to get to the result as
quick and painless as possible for me.

Boy do I gotta disagree - I even wrote a chapter in my book on this.

You always need to program for maintenance, even if you're the only one
that will set eyes on it.  I can't recount how many times programmers
regretted not using standard practices and couldn't figure out code they
had written just 6 months earlier and now have to waste time reengineering
it when they just wanted to make a minor change.

That said, by using a single function call for each case of a switch
statement, if that function is used only once, the compiler will optimize
it for you into inline functions and likely a goto structure anyway.  Do
not try to out optimize an optimizer that has had years of work go into
it.  The fact is that it is far too easy to screw up that goto structure by
trying to roll it out yourself -- I've been paid to fix other people's
mistakes in this.  The whole goal here is to workaround a bug in the
interpreter of the Arduino IDE that filters and macros code to be sent
through a compiler.

Better yet, jump on the open source Arduino IDE project and help fix this
bug for the whole world to use!


On Wed, Jul 1, 2020 at 5:35 PM Pete Soper via TriEmbed <
[email protected]> wrote:

> Dikstra's 1973 proposal of the new language statement was about the time I
> was first using Fortran. In retrospect, the extra (accidental) genius of
> Dijkstra is that he conjured it just one year after the release of the
> Signetics write only memory. The Signetics device would have been an ideal
> destination for the results of programs heavily depending on the come from
> statement.
>
> -Pete
> On 7/1/20 10:45 AM, Rick DeNatale via TriEmbed wrote:
>
> How many of you are old enough to remember FORTRANs computed go to, and
> its evil twin the computed come from.
> https://web.archive.org/web/20180716171336/http://www.fortran.com/fortran/come_from.html
>
>
> On Jul 1, 2020 at 9:13 AM, <Scott Hall via TriEmbed
> <[email protected]>> wrote:
>
> NO NO, DON'T USE GOTO !
>
> Seriously though, this has been a behaviour of the Arduino compiler
> compilation for a while -- its even mentioned in some Arduino books.  The
> workaround is to have a single function called for each case label and to
> put the statements desired with the function.  This gets optimized to a
> jump table anyway, so its just a matter of doing this in practice.
>
> On Wed, Jul 1, 2020 at 12:34 AM Jon Wolfe via TriEmbed <
> [email protected]> wrote:
>
>> Yep, GCC has a ton of extensions to C and C++, though they obviously need
>> careful consideration when using, if it’s work the downside of making the
>> code less portable.
>>
>>
>>
>> https://gcc.gnu.org/onlinedocs/gcc-5.2.0/gcc/C-Extensions.html
>>
>>
>>
>> One of my favorites is local functions.
>>
>>
>>
>>
>>
>>
>>
>> *From: *Rodney Radford <[email protected]>
>> *Sent: *Tuesday, June 30, 2020 9:04 PM
>> *To: *Jon Wolfe <[email protected]>
>> *Cc: *Brian <[email protected]>; Triangle Embedded Computing
>> Discussion <[email protected]>
>> *Subject: *Re: [TriEmbed] Hacking a fake vintage radio (with Arduino +
>> Pi 0)
>>
>>
>> I had never heard of the GCC label variable, so I had to google it...
>> wow, I learned something new tonight!
>>
>>
>> https://stackoverflow.com/questions/1777990/is-it-possible-to-store-the-address-of-a-label-in-a-variable-and-use-goto-to-jum
>>
>>
>> On Tue, Jun 30, 2020 at 8:57 PM Jon Wolfe via TriEmbed <
>> [email protected]> wrote:
>>
>>>
>>>
>>> There is a trick you can use with gcc that is a non-standard C construct
>>> where you can use ‘goto’ and give it a variable containing the address of a
>>> label. You then create an array of label address and you can then
>>> dynamically index that array to jump to various locations.  I’ve seen it
>>> used as an optimization technique, and you can also have more control over
>>> the program flow, though it is using the infamous keyword, Essentially
>>> though it end up looking pretty much like a switch-case.
>>>
>>>
>>>
>>> That is really odd about that gcc bug.  It’s not like I’ve never seen
>>> them, but 99.9% of the time when I thought I had found a compiler bug in
>>> C/C++, it turns out to be something else. (hafl the time one of those
>>> things that disappears with a “clean/rebuild all”)  I remember the Arduino
>>> /AVR/gcc linker used to have a bug related to 8-bit AVR chips that had more
>>> than 64KB of flash memory, such as the ATMega 1284. Those chips address by
>>> 16 bit words not bytes, so 128kb of flash is accessible without trick likes
>>> far pointers, but the linker would mess up the address calculations
>>> sometimes I think for interrupt handlers or functions called by interrupt
>>> handlers that crossed the 64kb boundary.
>>>
>>>
>>>
>>>
>>>
>>> *From: *Huan Truong via TriEmbed <[email protected]>
>>> *Sent: *Tuesday, June 30, 2020 12:48 PM
>>> *To: *Brian <[email protected]>
>>> *Cc: *Triangle Embedded Computing Discussion <[email protected]>
>>> *Subject: *Re: [TriEmbed] Hacking a fake vintage radio (with Arduino +
>>> Pi 0)
>>>
>>>
>>> Oh yeah, that explains my issue. I definitely ran into that issue
>>> where I have checked and had no reason to believe I was doing
>>> something wrong, yet, when I evacuated each switch to a function, the
>>> switch worked correctly. But neither scoping with an anonymous scope
>>> nor renaming the variables work.
>>>
>>> The reason I used the switch was that I read on stackoverflow at one
>>> point and someone said that we should use switches instead of elseifs
>>> when we have a lot of cases. Then, using switches, the compiler will
>>> be able to (at some point) create a lookup table for you so it's
>>> faster. I doubt that was what happening at least on the Arduino case.
>>> You'll need a giant lookup table which the uCs don't have memory for.
>>> I suspect that in a lot of cases, using switches is probably just as
>>> slow as using elseifs. Now as I see that it is so buggy, I probably
>>> will not use switches, at least on Arduino.
>>>
>>> Cheers,
>>> - Huan.
>>>
>>> On Tue, Jun 30, 2020 at 9:23 AM Brian via TriEmbed
>>> <[email protected]> wrote:
>>> >
>>> > Side note:
>>> >
>>> > The arduino compiler has bugs in how it handles switch statements. I've
>>> > run into situations lately where the order of the case statements
>>> matter
>>> > (which it never should); cases are completely ignored, etc.
>>> >
>>> > I believe it may be tied to the use of local scoping within a case,
>>> e.g.:
>>> >
>>> > switch(thing) {
>>> > case 1:
>>> > {
>>> > // stuff with case-local scope
>>> > }
>>> > break;
>>> > }
>>> >
>>> > Syntactically- and semantically-correct code has proven to generate
>>> > incorrect runtime results.
>>> >
>>> > I haven't had time/motivation to submit a bug report, but I should do
>>> > that. At any rate, a potential workaround is to reorder your cases.
>>> >
>>> > -B
>>> >
>>> > On 6/24/20 9:51 PM, Huan Truong via TriEmbed wrote:
>>> > > Thanks Pete!
>>> > >
>>> > > I feel like there was something really mysterious about the switch
>>> statement. Even if I pasted the whole blocks of code of each function I
>>> would have called to the {} inside a case, the code still wouldn’t work.
>>> That baffled me by a mile.
>>> > >
>>> > > But yeah, I spent way too much time on the project that I’m
>>> comfortable with the idea of not understanding some of it now. The watchdog
>>> timer code was baffling too.
>>> > >
>>> > > Please excuse my typos, sent from phone.
>>> > >
>>> > > On Jun 24, 2020, at 10:14 AM, Pete Soper via TriEmbed <
>>> [email protected]> wrote:
>>> > >
>>> > > What a beautifully presented adventure. Loved reading it. And when
>>> you say a problem "could be bad" you make your point. :-) (meant as a "find
>>> Waldo" exercise for alert readers)
>>> > >
>>> > > Hadn't heard of "kev" or any other Arduino emulator for that matter.
>>> That aspect was interesting too.
>>> > >
>>> > > The other issue with redeclaration of the vars local to the switch
>>> statement is that they literally don't exist outside it, so communicating
>>> their values outside the block would be difficult. :-) In general, every {}
>>> defines a local scope in C/C++ and you can declare variables inside that
>>> scope but they cease to be defined outside the scope. The scope outside any
>>> {} (aka "global") or vars declared "static" can avoid this issue but not
>>> the redefine issue.
>>> > >
>>> > > Thanks for sharing this!
>>> > >
>>> > > Pete
>>> > >
>>> > >
>>> > >> On 6/24/20 12:43 PM, Huan Truong via TriEmbed wrote:
>>> > >> This has taken me way more time than I thought, but finishing this
>>> > >> retrofit is a big achievement for me. It's really silly and serves
>>> > >> exactly no purpose other than RE'ing something no one cares about.
>>> So
>>> > >> I just want to share for some shits and giggles.
>>> > >>
>>> > >>
>>> http://www.tnhh.net/posts/adventures-hacking-fake-vivitar-vintage-radio.html
>>> > >>
>>> > >>
>>> > >>
>>> > >>
>>> > >>
>>> > >
>>> > > _______________________________________________
>>> > > Triangle, NC Embedded Computing mailing list
>>> > >
>>> > > To post message: [email protected]
>>> > > List info:
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>>> > >
>>> > >
>>> > > _______________________________________________
>>> > > Triangle, NC Embedded Computing mailing list
>>> > >
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>>> >
>>> >
>>> > _______________________________________________
>>> > Triangle, NC Embedded Computing mailing list
>>> >
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>>>
>>>
>>> --
>>>
>>> Huan Truong
>>> www tnhh.net / twitter @huant
>>>
>>> _______________________________________________
>>> Triangle, NC Embedded Computing mailing list
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>
> --
> Scott G. Hall
> Raleigh, NC, USA
> [email protected]
> *Although kindness is rarely a job, no matter what you do it's always an
> option.*
> _______________________________________________ Triangle, NC Embedded
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-- 
Scott G. Hall
Raleigh, NC, USA
[email protected]
*Although kindness is rarely a job, no matter what you do it's always an
option.*
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