I want to make sure you didn't think I was classifying all uses of 3D as non-essential (that's why I listed gaming, video production, etc). There are plenty of graphics applications that are video intensive. Perhaps I could have divided business users into power users (video, graphics, CAD, and the like) and non-power users (email, documents, accounting, browsing, and the like).

Manufacturers like AMD and nVidia want to sell hardware, and right now the Free Software users are a relatively small group. With size comes influence, and my goal was to seek out ideas on the best way to increase our size, including what groups might have the easiest transition, in order to build influence. Look at it this way; if we accounted for 50% of the market instead of perhaps 1%, you can bet there would be fully free GPUs available.

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