Nice. This must be a fairly new feature, since 360 pads didn't work with Trisquel the last time I checked.

I've added some information on how the axes and buttons are mapped here, along with information about the PlayStation 3 SIXAXIS pad.

It seems that the inputs mappings are different to those used by the official Windows driver, but that's no bad thing - the Microsoft driver combines both triggers into a single axis, and doesn't allow the central logo button to be used.

The information was compiled using a simple SDL test program, in case anyone was wondering.

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