WINE is an implementation of the Microsoft Windows APIs on GNU/Linux. The graphics chipsets have little to nothing to do with it really. DirectX calls translate into OpenGL I believe. This is for compatibility with GNU/Linux. DirectX is a proprietary Microsoft solution though. Chances are if the games you are looking at work on GNU/Linux with it the software is not free.

In theory however you could write something for Microsoft Windows, release it under a free software license, and use the WINE technology to “port” it to GNU/Linux. Then it would be 100% free.

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