Don't really know how to think about the free client + proprietary server. Proprietary is never good but on the other hand it's on the other guy's server. (And if they're the copyright holders, then they can control the software) Kinda perhaps like free web browser + proprietary web server? Maybe somebody else has clearer thoughts on this. Possibly there is an answer at [3].

Looking at the build instructions [2] that thing certainly can include FMOD and KDU (which I believe is Kakadu, since it suggests to use the free openjpeg instead). These are proprietary but it's possible to build it without them, this probably means no audio. Any prebuilt binary will likely contain them.

Apparently Second life has "sublicensed a proprietary physics library called Havok for all viewers". [3] I don't understand if one can say no thanks to this offer.

Apparently Second life contains some DRM too.

Looks like that opensimulator is c# and .net which is a pretty unfortunate choice of language. Also, the mono framework is always lagging behind the windoze version, by design... Of course, these don't make it non-free.

So, build it yourself and don't include FMOD and KDU and connect to Opensim would be the freest combination.

[1] https://www.gnu.org/philosophy/who-does-that-server-really-serve.html

[2] http://hg.phoenixviewer.com/phoenix-firestorm-release/file/ad5581d9b114/README_BUILD_FIRESTORM_LINUX.txt

[3] https://metaverse4me.wordpress.com/2012/06/16/firestorm-for-opensim-and-more/

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