While Zandronum is my favorite Doom source port, it's not free software
friendly. Thank FMOD and Ken Silverman for that. If GZDoom removed the
software renderer (or, preferably, rewrote the parts from the BUILD engine)
and replaced the FMOD audio code, that it (and hopefully by extension
Zandronum) would be Free Software. The closest equivilant would be the Odamex
engine. While it isn't as advanced as ZDoom or Zandronum, it's the most
advanced portability focused free software Doom port in existence. Combined
with Free Doom, and you have a 100% libre game compatible with as many wads
as possible.
- Re: [Trisquel-users] Assault cube... franparpe
- Re: [Trisquel-users] Assault cube and... myself600
- Re: [Trisquel-users] Assault cube... holger . beetz
- Re: [Trisquel-users] Assault cube... myself600
- Re: [Trisquel-users] Assault cube... myself600
- Re: [Trisquel-users] Assault cube and... myself600
- Re: [Trisquel-users] Assault cube and sauerbra... holger . beetz
- Re: [Trisquel-users] Assault cube and sauerbraten franparpe
- Re: [Trisquel-users] Assault cube and sauerbraten danfun360
- Re: [Trisquel-users] Assault cube and sauerbraten franparpe
- Re: [Trisquel-users] Assault cube and sauerbraten holger . beetz
- Re: [Trisquel-users] Assault cube and sauerbraten danfun360
- Re: [Trisquel-users] Assault cube and sauerbraten danfun360
- Re: [Trisquel-users] Assault cube and sauerbraten ngawang
