The topic was locked (due to inactivity?).
https://trisquel.info/en/forum/new-opensourcefree-fps-standalone-mod-xonotic-chaosesque-released

Anyway there have been updates:

New things since release 19:
*Flood lava in any map (also improvements to water flooding)
*Roman Ballista and ancient Mortar fire Canon mounted guns.
*Grenade mutator (Create>Startweapons to enable and set). Press G or V to throw. *Sideshooting: Press L: Turn your gun to the side, changes dominant vector of recoil (your hand is a fulcrum, try it in life before complaining)
*More things to build (fiends of wheat, turrets, fences, greenhouse)
*Mannable turrets (you can get inside).
*Improvement to the random building spawn mutator (percentages controlled by variable and config file, like the rest) *Repairing buildings (go to center column of building, press R with utilitool or multitool) *Rubble is created when most buildings are destroyed. You can rebuild for no cost
by pressing R with your multi or utilitool.
*If you destroy your scaffold with any weapon other than grenade fragments (they are owned by "the world") you will recoup your converted-nails investment (but not the other materials, they are lost to the wind). So if you don't like your scaffold planning you can change it. *Z-Snap can be changed in the building tools. E and F plus second mouse button.
*Bug fixes.

Rel_24: You can now flood any map with lava. (Create>Mutators>(under foliage)) Flooding with water has been improved. Fields of wheat (kelp if build underwater) and greenhouses can now be constructed with the multitool and utilitool. The percentage of building types when randomly placed can be controlled by variables now. When a building is destroyed the flag drops to the earth if it was holding a flag. Various bugfixes.

R23: The grenade mutator has been added to this release (off hand grenades); V to throw. Additionally, you can now turn your gun sideways by pressing L; recoil is directed in the new changed axis. A laser dot can be enabled on the pistol (F+R), and its intensity and brightness toggled. Some new buildings have been added to the building mutator. Various bugfixes with regards to the rotary cannon on the light tank and mannable turret(s) have been accomplished. Grenades can be enabled in the create>start weapons menu.

R21: This release added a PDW submachine gun (9mm) and new mounted ancient weapons: Roman Ballista (Scorpion) and Charbelcher (fire mortar). Other changes includes custom aiming reticles for the PDW and the Mac-10 style machine guns.

R20: New additions include 7 mannable turrets (which can be built using the utili-tool), Oil Pumps, Factories, and various fences and concrete walls, as well as a new tank (a mortar tank). Buildings leave rubble when destroyed; they can be rebuilt from the rubble. The oil pumps and solar panels now fill up your team's oil and energy tanks, and power the chemical and munitions factories that supply your ammo depot. They also power shields you might build (utilitool). There are various other improvements.




http://sourceforge.net/projects/chaosesqueanthology/

Download:
http://sourceforge.net/projects/chaosesqueanthology/files/latest/download

Direct Link v24:
http://downloads.sourceforge.net/project/chaosesqueanthology/Rel_24/XonoticChaosEsqueAnthologyREL24.iso?r=http%3A%2F%2Fopengameart.org%2Fforumtopic%2Fchaosesque-anthology-opensourcefree-fps-standalone-mod-of-xonotic-released%3Fpage%3D1&ts=1397493771&use_mirror=garr

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