Does anyone know if Ryzom is considered unsatifactory?

They liberated the source under the AGPL, and all of the art assets under CC-By-SA 3.0. However, the gameworld was not released.

I'm not sure of the implications of that. Are they obligated to release the whole gameworld if they expect people to play on their servers? Do NPCs, quests, stories, magic spells & weapons, etc. count as a "functional work" in the sense that artistic assets (pictures, sprites, etc) do?

Does this count as SaaSS in the sense that RMS speaks of?

Reply via email to