Is this a pipe dream, or is it maybe realistic? If it is, how could we go about creating such a project?
I agree with Vita Cell here. If there was a cross-platform benchmark
application I could download and run (or maybe even an ISO I could use to
make a LiveDisk) that would collect information about the hardware its
running on, and send it to H-Node, I would commit serious time to running
that application on every, single piece of working hardware I could get my
grubby mits on.
- Re: [Trisquel-users] Graphical glitches in 3d games strypey
- Re: [Trisquel-users] Graphical glitches in 3d games t8mf4nu6lizp
- Re: [Trisquel-users] Graphical glitches in 3d games onpon4
- Re: [Trisquel-users] Graphical glitches in 3d games vitacell
- Re: [Trisquel-users] Graphical glitches in 3d ga... t8mf4nu6lizp
- Re: [Trisquel-users] Graphical glitches in 3... vitacell
- Re: [Trisquel-users] Graphical glitches... t8mf4nu6lizp
- Re: [Trisquel-users] Graphical glitches... vitacell
- Re: [Trisquel-users] Graphical glitches... strypey
- Re: [Trisquel-users] Graphical glitches... vitacell
- Re: [Trisquel-users] Graphical glitches... t8mf4nu6lizp
- Re: [Trisquel-users] Graphical glitches in 3d games moxalt
- Re: [Trisquel-users] Graphical glitches in 3d games onpon4
- Re: [Trisquel-users] Graphical glitches in 3d games tomlukeywood
