> AND modern libre games are not made thinking about low spec machines.

To me, OpenArena seems to care a bit too much about the legacy…


renderer_oa changes

- Widescreen horizontal expansion support
- Paletted texturing support, for the few older cards that support the paletted texture extensions (3dfx) - Many changes to the flares code - sun flares, support for custom flare shaders, a lower quality flare option (huge framerate jump on oa_pvomit), additional lens reflection effects, configurable lens reflection types for dynamic lights, sun or map lights - Brightness by blended quad, allowing overbrights to work in a window without the need for a fragment shader - More postprocessing effects, including a multipass shader effect for simulating the looks of a popular 1996 3d card - Slowness feature to simulate the rough speed of a typical 6th generation computer setup by default (common 1998 computers), potentially useful for content producers looking to optimize their stuff

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