> AND modern libre games are not made thinking about low spec machines.
To me, OpenArena seems to care a bit too much about the legacy…
renderer_oa changes
- Widescreen horizontal expansion support
- Paletted texturing support, for the few older cards that support the
paletted texture extensions (3dfx)
- Many changes to the flares code - sun flares, support for custom flare
shaders, a lower quality flare option (huge framerate jump on oa_pvomit),
additional lens reflection effects, configurable lens reflection types for
dynamic lights, sun or map lights
- Brightness by blended quad, allowing overbrights to work in a window
without the need for a fragment shader
- More postprocessing effects, including a multipass shader effect for
simulating the looks of a popular 1996 3d card
- Slowness feature to simulate the rough speed of a typical 6th generation
computer setup by default (common 1998 computers), potentially useful for
content producers looking to optimize their stuff