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Thanks Pete - Very relevant.
This action of making guilty is very broadly used in society.In the recent financial collapse of economies we find governments blaming banking greed and banks blaming govt interference.
Politicians use the mechanism ad nauseam. Some spend their lives allocating blame. The courts are blame factories. Thanks once again. Martin At 2/07/2010 Friday 19:11, Pete McLaughlin wrote:
************* The following message is relayed to you by [email protected] ************In the Addendum to the Theory Section of TROM Dennis talks about what happens when a person looses a game. I was a little unsure about this material till I found an line in the book 'A View from the Bridge" by Eric Townsend.Quote from Addendum to the Theory:"Continuing on the subject of within-game ethics. A games rule is an agreement between beings denoting permissible (right) play. Play outside of the rules is considered improper and therefore wrongful play. Laws are games rules denoting permissible play in a society. Thus, to accuse another of a wrong action is to accuse him of acting outside the rules of the game; it is to accuse him of unethical behavior.A being, having lost a game played fairly within the rules, can either accept the loss or attempt to imply that the victor had committed wrongful play. There are the only two choices open to him. If he can convince his opponent that he has committed wrongful play he (the victor) will believe that he has behaved unethically and did not win the game fairly. The action of assigning causation for wrongful (unethical) play to an opponent is called blame. If the opponent accepts the blame he feels guilt.""The Blame/Guilt mechanism is pure games play. The purpose of blame is only to permit the blamer to win games. Unable to win games any other way, and having the need to win games, he resorts to the blame mechanism in order to do so.In that any life game has a near infinite number of possibilities within it, and that it is clearly impossible to draw up games rules for all of them, the Blame/Guilt mechanism is always available to a games player. There is always some action he can point his finger at, declare it wrongful, and so attempt to make his opponent feel guilty - and thus use less than his full abilities in the playing of the game."While reading "A View from the Bridge" by Eric Townsend he mentions that a being on loosing needs sympathy"Punishment gives motivatorsIf a person is unable to do an overt back he will settle for sympathy. Thus someone in prison for committing a crime against the society in which he lives is experiencing the return flow for his action. He will see this as an overt against himself and as a motivator for another action against society.In the meantime, while in prison, he cannot do much against society so he will instead seek sympathy (agreement) from others or from himself. The fact that his situation or condition stems from his original actions is 'forgotten'."Thus we get this sequence: A and B play a game A wins B can't stand the loss graciously so B accuses A of cheating. This is BLAME A being not a perfect being sees some truth in the blame and feels GUILTB needs sympathy and agreement from others that A is guilty so tells everyone about it. This is Ridicule.A exposed to ridicule feels SHAME.Thus we get the sequence that Dennis mentions in the Addendum BLAME/GUILT and RIDICULE/SHAMEKeep on TROMing [] _______________________________________________ Trom mailing list [email protected] http://lists.newciv.org/mailman/listinfo/trom No virus found in this incoming message. Checked by AVG - www.avg.comVersion: 9.0.830 / Virus Database: 271.1.1/2977 - Release Date: 07/02/10 08:35:00
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