************* The following message is relayed to you by [email protected] ************ Trom is conceptual and expressed through ideas more than through specific things which could see, hear, touch, remember. The best way to learn the concepts of doing it on concrete substantive level. We have to find own examples of games ( in the physical universe, or to imagine, to remember. We have to represent own experience. Dennis knew that the conceptual description is very short and the student himself will search for mass to confirm the pure concepts. As an example is "If A, then B". What is? What is B? The number of options is endless and each person fills their own option. If the wife do not listen to me, then I feel angry, for example. A->B... The Masses, specific cases, any examples from life is the work of the student or the editor. Denis did his job. You can see examples of game strategies by Eric Berne, if you want but best way to observe it in own life and life of others. We explain TROM theory for nubs by our practice. When we explain theory by theory, then w e even don't understand ourselves. _______________________________________________ Trom mailing list [email protected] http://lists.newciv.org/mailman/listinfo/trom
