*************
The following message is relayed to you by  [email protected]
************
Hi Robin,

My conclusion is that the meaning of punching in or punching out is either
what you said To Impress (As in leaving a hole, a mark, or a trauma) or To
Press in the sense of pushing a button repetitively. I will be down to two
possibilities.

Regarding the 'mock up' vs. 'get the idea' wording I also agree that Dennis
probably wouldn't mess up the two accidentally. As I mentioned with Pete I
did try doing level 4 by mock up but it was a lot of work and a little
weird, with some considerable changes. Maybe I should've been more focused
in the weird part and trying to focus on that instead of focusing in making
a high quantity of mock upsinstead. That way I could get closer to
experiencing the feeling or idea of the overwhelm.

Time to put this to practice now :)

Thanks again,

Marcus

2017-02-14 9:51 GMT-02:00 The Resolution of Mind list <[email protected]
>:

> *************
> The following message is relayed to you by  [email protected]
> ************
> On Tue, 14 Feb 2017 01:14:51 +0100, <[email protected]> wrote:
>
> Hi Marcus,
>
> thanks for the feedback. You pinpointed a couple of issues on which I
> wanted
> to expand anyhow in more detail.
>
> Re. 1)
> I share your viewpoint regarding importance of definitions.
> The problem of multiple meaning and synonymous use of words in everyday
> language is always present. And on the other hand there is the need for
> precision in specialized fields.
>
> When we look at the context in which a word is used we can often derive
> the particular meaning the author had in mind.
>
> You mentioned "know", which is a good example for multiple interpretations.
>
> In the context of TROM: In the theoretical parts of the TROM-writings you
> will find that Dennis based TROM on a theory of games play for the purpose
> of generating sensation. A key-component in it is "effect".
> E.g. the full name of the chart is:
> "The Postulate Failure Cycle Chart *regarding an effect*".
>
> [EFFECT, 1 . receipt point and *what is received at the receipt point*.
> (PAB 30) 2 . a potential receipt of flow. (COHA, p. 258)]
>
> The effect must be created somehow. (Somehow actually means by postulate.)
> If there is no one around to "know" the effect then there will be no
> effect as
> well. (I omit the case where someone makes an effect on himself to keep it
> simple.) Therefore in that context "to know" should be considered as:
> to experience, to perceive, to sense, ... an effect. One could even say:
> to learn the effect or to get familiar with the effect.
>
> Re 2.)
> Yes, very right.
>
> It's good to make it a habit to word-clear the auditing
> commands thoroughly to get the meaning right.
> Whenever you have the source-material available you should try to find out
> for yourself. Another person can only support you as far as with
> hints or suggestions which stimulate your own logical thinking
> capabilities.
>
> Re. 3.)
> Right, let's say you consider to do something, or desire to bring something
> into existence, or create something. The outcome in the physical reality is
> dynamic. In the sense that there is an action or movement. Therefore the
> inference of a "dynamic connotation" on the part of the postulate - which
> causes the physical manifestation - is natural. Any action or dynamic
> - as far as we can understand it right now - involves the factor of time.
>
> [TIME, 1. time is basically a postulate that space and particles will
> persist.
> (The rate of their persistence is what we measure with clocks and the
> motion
> of heavenly bodies.) (PAB 86)]
>
> [CONSIDERATION, 1 . a thought, a postulate about something. (BTB 1 Dec 71R
> IV) 2. a consideration is a continuing postulate. (5702C26) 3 . the highest
> capability of life, taking rank over the mechanics of space, energy and
> time.
> (COHA Gloss)]
>
> [CREATE, make, manufacture, construct, postulate, bring into beingness.
> (FOT, p.
> 20)]
>
> Feelings, sensations, ... can be the by-product of games play. Since
> games can be dissected into complex structures of postulates, consequently
> postulates are senior to feelings, ideas, sensations, thinkingness, motion,
> emotion, effort, force, energies, flows, masses, .... and this list goes
> on infinitely ... the more fascinating items certainly are:
> FIRST POSTULATE, not know. (PAB 66)
> SECOND POSTULATE, know. (PAB 66)
> THIRD POSTULATE, 1. forget. (PAB 66) 2 . forgettingness. (SH Spec 35,
> 6108C08)
> FOURTH POSTULATE, remember. (PAB 66)
>
> Re. 4.)
> I'm glad you mention this point. After doing the previous write-up I've
> been pondering for quite some time what Dennis could have had in mind.
> It's odd that he introduces a new word - "punch" - here. I'm actually
> not able to grasp that intellectually (the translation into my native
> language
> (German) does make it even more vague). But never the less it makes sense
> when
> approaching it by using intuition. My chain of association is as follows:
> punch -> press -> impress -> Yep, that's it; to make an impress. That makes
> certainly sense in regard of a feelings or ideas. What else is a sensation
> for a human being than the imprint or impression on a physical level? And
> since our existence as Man is not restricted to the physical plane
> exclusively there must be equivalents in the mind and the soul as well.
>
> From Dennis' track record we can deduce that he was experienced enough to
> deliberately avoid phrases like e.g. "mock up the idea of being forced to
> know" or "mock up being forced to know" or "find an incident of being
> forced to know". That would be different processes with other outcomes
> than:
>        "get the idea of being forced to know"
>
> The "punch" - or whatever - part tries to make it more compatible with
> human
> thinking habits. We got used to imagination of pictures rather than to
> ideas.
> The idea or concept might appear more fleeting and therefore must be
> refreshed
> in mind again and again in order to be held for an extended period of time.
>
> A very good example and exercise in that regard is the "Surprise Game"
> which
> Dennis described. The game has two different components: There is the mock-
> up part (some space, the box with the lid, the movement of the lid, ...)
> and
> then you have the "surprise". The feeling of surprise. An idea or concept
> by
> itself. Comparably intangible but never the less perceptible; subject to
> awareness; although of lesser density than the mock-up. Still a Thetan is
> so much more interested in the surprise than the box. Simply because the
> idea is much closer to theta in terms of wavelength than a mass.
>
> [MOCK-UP, v. 1. to get an imaginary picture of. (COHA, p. 100) —n.
> 1. “mockup” is derived from the World War II phrase which indicated a
> symbolized
> weapon or area of attack. Here, it means in essence, something which a
> person
> makes up himself. (Scn Jour, Iss 14-G) 2. a mock-up is more than a mental
> picture; it is a self-created object which exists as itself or symbolizes
> some object
> in the mest universe. It is a thing which one can be. (Scn Jour, Iss 14-G)
> 3 . a full
> perceptic energy picture in three dimensions created by the thetan and
> having
> location in space and time. Now, that’s the ideal definition. A mock-up is
> something the thetan puts up and says is there. That’s what a mock-up is.
> (9ACC-24, 5501C14) 4 . we call a mental image picture a mock-up when it is
> created by the thetan or for the thetan and does not consist of a
> photograph of the
> physical universe. (FOT, pp. 56-57) 5 . any knowingly created mental
> picture that
> is not part of a time track. (HCOB 15 May 63)]
>
> As well he gives an explanation for the purpose of L4 and processing in
> general:
>
> {Purpose: The systematic discharge of the eight classes of
> overwhelms.
> The completion of Level 3 signifies the end of your mind
> impinging upon you in session involuntarily. However, it
> will still be found to impinge upon you involuntarily in life to
> some degree, .....
>
> ... There are clearly still things in that thar mind of yours that
> you know not what of. This is the whole subject of Level 4.
> Once Level 3 is complete you’ll find that you have to actively
> stimulate your mind in session before any of it will appear.
> .....}
>
> The main difference between restimulation in life and restim.
> in session is that the latter shall be under controlled, and safe
> circumstances. Very much like when a pilot learns to fly first in
> a flight-simulator instead of the real airplane.
>
> So when you're beyond L3 the usual methods for self-restimulating
> your mind will not work any more. Below L4 you have tried to look
> at your track for significant incidents which you discharged then
> with time-breaking.
>
> The significances come along with the images as well and may have
> been cause for somatics, misemotions, revelations of unknowns, a.s.o.
>
> But from L4 onward you take a different approach.
> You impress on yourself what it is like to be exposed to an
> overwhelming effect - or in other words - what it is like to be
> "forced to know" (as in the first class of overwhelms).
> That experience certainly has a particular quality to it.
>
> Ok, I've tried to tell the story here with different words - in
> my own words - and hope that you can find some inspiration and
> hints for your own conclusions.
>
> Best wishes
>
> Robin
>
> -----
>
> Thanks for taking the time for this write up Robin. It did help again and I
>> found out we messed each other's words multiple times in the first
>> exchange
>> XD. I think you cleared out all of these confusions this time. :)
>>
>> Since the text are a bit long I just commented on the topics you addressed
>> trying to show you that I understood your message. If something is wrong,
>> please, feel free to correct me.
>>
>> 1) You warned about the importance of definitions, instead of copying
>> others' methods of running the commands
>>
>> The language barrier is something which I keep in mind but which I may
>> forget sometimes to double-check. My english comprehension is pretty good
>> though.
>>
>> I may be mixing meanings here. Leoncio is also a portuguese speaker and
>> actually wrote a translation of Trom. He seemed to have done pretty good
>> in
>> Level 4. This may be a good time to read it!
>>
>> Similar to english, portuguese has a bunch of synonyms for 'know' with
>> slightly different shades of meaning. This is why I asked what exact
>> synonimous one would keep in mind. At first, it seems to me there's no
>> exact equivalent of know in portuguese but I think that to take the
>> broadest range of meanings would be the right answer for this issue.
>>
>>
>> 2) Regarding your reservation in giving the correct way of doing the Level
>> 4 command
>>
>> I understand that. Many of LRH's processes I've studied sound odd and/or
>> vague. The purpose of this reservation is to develop the person's
>> confidence in figuring this stuff out on his own and experience the truths
>> directly rather than being told, I assume. The rule would be that there is
>> no right way to start the process, as long as you have the definitions
>> correctly.
>>
>> The root of my problem may be that I've got a lot of extra information
>> already, and that may have made me impatient or critical. For example, I
>> know of people who got this process producing the intended results on the
>> first attempts, and there are also some people who seemed to have slided
>> through all the levels of Trom. But I also know that there are easy
>> running
>> (PC's) people and also people with lots of previous processing done
>> besides
>> Trom.
>>
>> I've actually been doing the smaller exercises in definitions and examples
>> you've suggested, just not in paper. That seems like a good idea. Example:
>> Many times I'd be wondering about an example which seemed to involve
>> multiple overwhelms but Dennis himself alerted to that.
>>
>>
>> 3) You highlighted the difference between Postulate vs Concept
>>
>> I'm not sure what exactly is meant by a postulate being dynamic and
>> involving action (it just reads odd to me since I rarely think of action
>> in
>> other context except the physical one), but I could take an educated
>> guess:
>>
>> As opposed to a concept which is a construction based on other previous
>> existences a postulate would be itself an independent existence which
>> could
>> cause changes in other existences or exist itself regardless of those.
>>
>>
>> 4) One last question. You mentioned the quote below which is from the Trom
>> book in the level 4 section. It has a couple of phrasal verbs I haven't
>> find a formal meaning for. "Punch into" and "punch out" are the same thing
>> here, right? It means "to try and hold it into the mind" and perhaps "also
>> intensify it or use it in the hardest degree", right?
>>
>> "Just punch the concept into your mind, and Timebreak any incident that
>> shows up. Don?t try and force the pace; just take your time. Now punch out
>> the ?Forced to know? idea again. Get anything that shows up Timebroken.
>> Continue with this command until nothing further shows up, and you?ve run
>> it dry. Now run RI." - p.49 of trom
>>
>> 2017-02-10 17:49 GMT-02:00 The Resolution of Mind list <
>> [email protected]>:
>>
>> *************
>>> The following message is relayed to you by  [email protected]
>>> ************
>>> Hi Marcus,
>>>
>>> please find my comments interspersed in the text below.
>>>
>>> Thanks for your answer.
>>>
>>>>
>>>>
>>> You're welcome
>>>
>>> I added more questions in your response in case you could clarify it a
>>> bit
>>>
>>>> more. Don't worry about answering each one of them. Perhaps one
>>>> paragraph
>>>> could answer them all. I just used a lot of questions to try to show you
>>>> what is my current level of knowledge since I haven't been in the CoS
>>>> and
>>>> have done very few of other processing besides Trom.
>>>>
>>>> 2017-02-09 8:28 GMT-02:00 The Resolution of Mind list <
>>>> [email protected]
>>>>
>>>> :
>>>>>
>>>>>
>>>> *************
>>>>
>>>>> The following message is relayed to you by  [email protected]
>>>>> ************
>>>>> Hi Marcus,
>>>>>
>>>>> Re. Part 1 of your inquiry:
>>>>>
>>>>> Let's take a look at the command first.
>>>>> It's quite straight forward:
>>>>>
>>>>>     "Get the idea of being (forced to know)"
>>>>>
>>>>> (E.g. for the 1st class of the eight classes of overwhelm)
>>>>>
>>>>> The general key-word in that command is the word "idea".
>>>>> It specifies the flavor of process we're dealing with.
>>>>> In order to understand that, please see definition below:
>>>>>
>>>>> [CONCEPT RUNNING, the preclear ?gets the idea? of knowing or not being
>>>>> and
>>>>> holds it, the while looking at his time track. The concept runs out, or
>>>>> the
>>>>> somatic it brings on runs out, and the concept itself is run. It is not
>>>>> addressed at individual incidents but at hundreds. (Scn 8-80, p. 29)]
>>>>>
>>>>> Now, what is an idea?
>>>>> This can be described in terms of what it isn't or in terms of
>>>>> its opposite. E.g.
>>>>> OBJECTIVE, dictionary definition "of or having to do with a material
>>>>> object
>>>>> as distinguished from *a mental concept, idea or belief*."
>>>>>
>>>>> So an idea can be best considered as "a mental concept" for our
>>>>> purposes.
>>>>>
>>>>>
>>>>> That definition of concept running is very clarifying to me. I even
>>>> read
>>>> the book of where it's from very recently but the book didn't contain
>>>> any
>>>> examples so I didn't connect it with level 4.
>>>>
>>>> Actually the definition - which is out of the book 8-80 (Chapter 8, page
>>>>
>>> 19f) -
>>> is a process/command example by itself. I admit, this can easily be
>>> overlooked.
>>> You can have a concept of anything, e.g. a concept of confusion. The top
>>> and bottom
>>> points on the scales of the Chart of Attitudes (See Handbook for
>>> Preclears) make
>>> good concept material. Other good items to run by concept are e.g.
>>> Beauty, Ugliness, Cause of ugliness, Cause of beauty, No-sympathy,
>>> Sympathy,
>>> Good, Evil.
>>> The command line could be: "Get the idea (or concept) of <item>"  "hold
>>> the
>>> idea/concept of <item>" - PC originates whatever comes up - A.
>>> acknowledges.
>>> One can adapt that easily to solo-auditing requirements. After being
>>> acquaint
>>> with the process you will omit telling yourself the command and ack. and
>>> just put up the idea or concept and hold it in your mind.
>>> In TROM L4 you do the same. Your <item> is one of the "eight classes of
>>> overwhelm" in the order as given in the TROM-materials.
>>>
>>>
>>>> Your analysis of "know" into the two distinct meanings is quite right.
>>>>> But in my view it is easier to think about it in terms of postulates at
>>>>> L4.
>>>>> Namely opposing postulates. (In this case your's would be MNK
>>>>> while your opponent's is MBK. Which are opposing or conflicting
>>>>> each other).
>>>>>
>>>>> The explanatory text in the L4 section of the TROM material talks
>>>>> about "punch the concept into your mind" or "now punch out the "forced
>>>>> to know" [note: this is equivalent to: "Must Be Known" (= MBK)
>>>>> postulate]
>>>>>
>>>>>
>>>>> Now, I liked this part of your response because it went a little more
>>>>>
>>>> into
>>>> the specifics. But, I read from previous list contributors which also
>>>> suggested the use of pure postulates in level 4 (mind that the idea of
>>>> postulate processing is an idea that is still new and confusing to me in
>>>> practical manners so I may be using it wrongly here). Some of them
>>>> described the overwhelm level as being a situation where there are no
>>>> more
>>>> opposing postulates since the game has already ended. So I'm supposing
>>>> there would be no more MNK in the example you gave. Is that correct
>>>> This is the part where it starts getting confusing.
>>>>
>>>>
>>> Yes I see. My explanation was not clear enough here. At L4 you're not
>>> required to put up the postulates itself. I've introduced postulates only
>>> to explain what is going on at postulate-level in the case of overwhelm.
>>> From what you write below I can see now that you have a good
>>> understanding
>>> in that regard already.
>>> In a moment we go into more detail.
>>>
>>> For our reference I place below some definitions that fit in here:
>>>
>>> [OVERWHELMING, 1. as a person begins to be unwilling to overwhelm, he, of
>>> course, begins to be unwilling to win and so loses pan-determinism and
>>> sinks
>>> into self-determinism. Games are, for our auditing purposes, "contests in
>>> overwhelmings." The primary overwhelming is to take space. (PAB 80) 2 .
>>> overwhelming does not consist of space, energy et al. It is the idea that
>>> an
>>> overwhelming has occurred. The winner is convinced that he has
>>> overwhelmed the opposing player. The loser is convinced that he has been
>>> overwhelmed. (PAB 80) 3 . to push in too tight. (SH Spec 57, 6109C21)]
>>>
>>> [OTHER-DETERMINISM, 1. simply something else giving you orders or
>>> directions. (8ACC-6, 5410CM08) 2 . something has so thoroughly
>>> overwhelmed
>>> the pc that he is it. (HCOB 7 May 59)]
>>>
>>> So should I get the idea of an artificial complementary postulates
>>>
>>>> situation MK + MBK with something else which would identify the
>>>> overwhelm?
>>>>
>>>> Or should I mockup the game situation (MNK vs MBK) with an extiguishing
>>>> of
>>>> my MNK postulate? How would that be? Because it seems the example you
>>>> gave
>>>> me looks very similar to a Level 5 process.
>>>>
>>>>
>>> Thanks for giving me a better reality of your level of understanding
>>> here.
>>>
>>> To give you an explicit answer in the sense of "how you should execute
>>> the
>>> command <....>" would be a breach of the auditor's code. Since I'm
>>> not your auditor it would perhaps be excusable. But no, I can't give an
>>> explicit interpretation of the command because a) it could be wrong;
>>> or b) deprive you of some cognitions. Let's see if there is some
>>> work-around possible.
>>>
>>> I assume the meaning of the command line in terms of each of its words
>>> and
>>> finally in terms of what the whole sentence means is clear to you.
>>> If not, here is word-clearing in a nutshell:
>>>
>>> Look up the definition of each word you feel not 100% confident about
>>> in a good dictionary. Clear all unknown words inside the definitions.
>>> Make sentences with the word until you feel confident.
>>> Perhaps a translation into your native language can be useful.
>>>
>>> Invent examples for all kinds of overwhelms on any
>>> level you care (physical, emotional, ...)
>>> To add mass you may demonstrate the words and concepts they represent by
>>> means of small objects, clay-mass or draw sketches.
>>>
>>> Now, what do you think is the common characteristic or the common idea
>>> behind all those examples you have looked at? What is left as the common
>>> essence, principle, concept or idea inherent in all those examples?
>>>
>>> It's what's left when you strip off all the pictures, masses, energies,
>>> ...
>>> The things and situations are gone. What's left is the meanings only.
>>>
>>> A meaning of course goes hand in hand with a certain feeling or rather
>>> a conviction or opinion (see definition of OVERWHELM above).
>>>
>>> It's precisely at the point of overwhelm where the conviction dawns
>>> on the part of the overwhelmed that he has lost now - while the
>>> opponent realizes the fact of his victory. You will probably agree that
>>> those convictions differ somehow according to a specific class of
>>> overwhelm.
>>>
>>>
>>> A demonstration for an idea/concept:
>>> You sure have at times looked at abstract paintings, haven't you?
>>> You may not have recognized a distinct object in the picture. But you
>>> may still have grasped it's inherent significance. You might have got
>>> the idea the artist had in mind. The meaning often induces a specific
>>> feeling: the feeling like recognition or cognition - in the observer.
>>> The emotions that are evoked (or absent) in the observer are something
>>> else.
>>>
>>> ....
>>>
>>> Do you have an idea/concept of each of the eight classes of overwhelm
>>> now?
>>> Is so, that means you can hold the specific concept in your mind somehow.
>>>
>>> I say "somehow" because there is no need to worry if this
>>> seems to be difficult at first. It will probably get easier with doing
>>> the
>>> exercise.
>>> The conceptual idea will become less and less alien to you. And do not
>>> be surprised to have cognitions along that line in regard of concepts
>>> itself in addition to what L4 offers in regard of the subject of
>>> "overwhelm".
>>>
>>> As a general rule: A concept is not a picture, a mass or a mock-up like
>>> you do in e.g. RI. In terms of wavelengths it is much shorter or
>>> "lighter".
>>> In that respect it's closer to a postulate but it's not a postulate.
>>>
>>> [POSTULATE, n. 1. a self-created truth would be simply the consideration
>>> generated by self. Well, we just borrow the word which is in seldom use
>>> in
>>> the
>>> English language, we call that postulate. And we mean by postulate,
>>> selfcreated truth.
>>> He posts something. He puts something up and that?s what a
>>> postulate is. (HPC A6-4, 5608C--) 2. a postulate is, of course, that
>>> thing
>>> which is a directed desire or order, or inhibition, or enforcement, on
>>> the
>>> part of
>>> the individual in the form of an idea. (2ACC 23A, 5312CM14) 3 . that
>>> selfdetermined
>>> thought which starts, stops or changes past, present or future efforts.
>>> (APIA, p. 33) 4 . is actually a prediction. (5112CM30B)?v. 1 . in Scn the
>>> word
>>> postulate means to cause a thinkingness or consideration. It is a
>>> specially
>>> applied word and is defined as causative thinkingness. (FOT, p. 71) 2 .
>>> t o
>>> conclude, decide or resolve a problem or to set a pattern for the future
>>> or to nullify
>>> a pattern of the past. (HFP, p. 155) 3 . to generate or ?think? a
>>> concept.
>>> A
>>> postulate infers conditions and actions rather than just plain thinks. It
>>> has a
>>> dynamic connotation. (SH Spec 84, 6612C13)]
>>>
>>>
>>> And if it's supposed to be like a Level 5 similar process (I'm makig a
>>> big
>>>
>>>> assumption now that level 5 is also concept running or very similar)
>>>>
>>>>
>>> Yes there is a similarity. But - as we have seen above - it is different
>>> from running a concept. Postulates do represent rather the building
>>> blocks
>>> of a concept.
>>>
>>> should
>>>
>>>> I use a mock up or a real object at a distance to represent my opponent?
>>>>
>>>>
>>> The command line does not say so, right?
>>> The safe assumption is that it's desirable to avoid any "crutches" to
>>> fulfill the request or command. Keep it as simple as possible.
>>> Never the less you may benefit to find into your final mode of
>>> operation by using some "mental tricks" like a mock-up to start.
>>> Similar to using water-wings when learning to swim. But one wants
>>> to get rid of them as soon as possible.
>>>
>>> What would be the main differences of level 4 and level 5 running
>>> regarding
>>>
>>>> each individual command? Like, how would it be different to run an
>>>> overwhelm in level 5 compared to the running of it in level 4? (I'm
>>>> asking
>>>> this one because Dennis enters in much much more detail about level 5
>>>> compared to level 4)
>>>>
>>>>
>>> Yes, that's true.
>>>
>>> L5 goes through the whole PFC-chart which is composed of 16 lines.
>>> L4 deals with the non-game situations only - or in other words - the
>>> overwhelms only.
>>>
>>> Besides that, Level 5 takes apart the situations (including the concepts
>>> of
>>> overwhelms) into its postulate components.
>>> Please take a look at the last line of the POSTULATE definition again:
>>>
>>> [A postulate infers conditions and *actions* rather than just plain
>>> thinks.
>>> It *has a dynamic connotation*. (SH Spec 84, 6612C13)]
>>>
>>> In terms of "action" and "dynamic connotation" we see a main difference
>>> to the comparably static character of a thought, idea, concept.
>>>
>>> Dennis uses a lot of verbs on the L5 tape which make it clear that
>>> there is a dynamic quality involved.
>>>
>>> Contrary to that, you "punch out your concept", hold it there, punch it
>>> out again as necessary ... wait and see what comes up.
>>>
>>> That leads immediately to the answer of your 2nd part of the question:
>>>
>>>>
>>>>> 2) Could you describe how was your mental process of doing level 4,
>>>>>
>>>>>> meaning
>>>>>> what words (commands, synonimous of know, etc) did you use and what
>>>>>> visualizations or steps did you go through mentally until new material
>>>>>> showed up.
>>>>>>
>>>>>>
>>>>>> The mental process, as far as I do it, does not contain any
>>>>> visualizations,
>>>>> thinkingness in terms of phrases or symbols. There are no pictures
>>>>> involved
>>>>> nor emotions or feelings. Its simply putting up the mental concept
>>>>> of the overwhelm situation. It could be described as the generic idea,
>>>>> essence or abstraction of a myriad of exemplary events.
>>>>>
>>>>> This mental activity will cause the show-up of feelings like guilt,
>>>>> blame,
>>>>> shame, regret or even whole scenes. Time break as necessary.
>>>>> Then repair your demand for havingness by your favorite method.
>>>>>
>>>>> I hope this shed some light on the issue.
>>>>>
>>>>> Success
>>>>>
>>>>> Robin
>>>>>
>>>>>
>>>>> Marcus
>>>>>
>>>>
>>>>
>>> Did that clarify at least some of your questions?
>>>
>>> Best
>>> Robin
>>> _______________________________________________
>>> TROM mailing list
>>> [email protected]
>>> http://lists.newciv.org/mailman/listinfo/trom
>>>
>>> -------------- next part --------------
>> An HTML attachment was scrubbed...
>> URL: <http://lists.newciv.org/pipermail/trom/attachments/20170213
>> /7446d416/attachment.html>
>>
>> ------------------------------
>>
>> _______________________________________________
>> TROM mailing list
>> [email protected]
>> http://lists.newciv.org/mailman/listinfo/trom
>>
>>
>> End of TROM Digest, Vol 148, Issue 14
>> *************************************
>>
> _______________________________________________
> TROM mailing list
> [email protected]
> http://lists.newciv.org/mailman/listinfo/trom
>
_______________________________________________
TROM mailing list
[email protected]
http://lists.newciv.org/mailman/listinfo/trom

Reply via email to