How is the config file named and where is it on the system? 

On Mon, 26 Feb 2001, Peter Godman wrote:

> Hello.  Here's some information on the config file.  I marked default
> values with (!).  Sorry I haven't located a file I can give you yet about
> presets/favorites.  We should coordinate on this though because RP9 for
> unix will have favorites again.
> 
> Attached is an explanation I just wrote of the preferences you're likely
> to want to change.
> 
> Cheers,
> Pete
> 
> Bandwidth:  bandwidth that player should attempt to use for streams.  
> 
> possible values: 
>    14400 19200 28800 33600 34430 57600 115200 262200 307200 524300
> 1544000 10485800
> 
> MaxBandwidth:  most bandwidth the player should use to play a stream (this
> may be higher than bandwidth because there will be streams at higher
> rates.
> 
> possible value:
>    as above
> 
> PNAProxySupport: (0!/1)  use a pna proxy
> PNAProxyHost: (string) host name of pna proxy
> PNAProxyPort: (port number) port number of pna proxy
> 
> RTSPProxySupport (0!/1)
> RTSPProxyHost  (same as PNA but for RTSP)
> RTSPProxyPort
> 
> HTTPProxySupported (0!/1)
> HTTPProxyHost
> HTTPProxyPort
> 
> NoProxyFor (list of comma-separated hostnames that no proxy should be used
> for (local hosts))
> 
> AttemptRTSPvMulticast: (0/1!)  Turn on if you have multicast internet
> AttemptRTSPvUDP: (0/1!)                  "         udp        "
> AttemptRTSPvTCP: (0/1!)                  "         tcp        "
> 
> AttemptRTSPvHTTPOnly:  only use http for streaming (don't use unless you
> have a strict firewall that only allows http)
> 
> AttemptPNAvMulticast (0/1!)
> AttemptPNAvUDP       (0/1!)
> AttemptPNAvTCP       (0/1!)
> 
> MulticastTimeout:  (number (4000!)) wait this many milliseconds before
>                    determining that we don't have multicast available 
>                    (by no packets arriving).
> 
> AttemptPNAvHTTPOnly:  only use http for PNA:  for firewall situations
> 
> UDPTimeout:  Give up on UDP after this many milliseconds... used for
> fallback to TCP in situations where UDP is not available (e.g. through IP
> masquerade on non-bridged DSL, etc.)
> 
> UseUDPPort: (0!/1)  Just use a list of UDP ports on my machine that I
>                     specify to receive content.
> 
> UDPPort: (comma and dash-separated numbers)  List of ports on my machine
>                     to use to receive content.
> 
> PerfectPlayEntireClip: (0!/1)  Buffer enough of the clip to ensure that
>                         there won't be any rebuffering during playback.
> 
> PerfectPlayTime:  (number) Buffer this many seconds of data to avoid
>                   rebuffering.
> 
> Volume:  audio volume to start player at (0-100).
> 
> NoAsyncDNS:  (0!/1)  For debugging only... stops the creation of a
>              separate process to handle DNS requests.
> 
> NetworkThreading (0/1!) Turn on a threaded networking implementation.
>                  Turning this off may aid debugging.
> 
> ThreadedAudio (0/1!)  Turn on audio threading.  Turning this off 
>                       may aid debugging.
> 
> 
> On Sat, 24 Feb 2001, Matthew Campbell wrote:
> 
> > Now that I've sent out the release announcement for TRPlayer 1.2.0, I
> > hope the whole version numbering mess is cleared up.  Now I'd like to
> > start discussing future development of TRPlayer.
> > 
> > At this point, I think TRPlayer has all of the basic features it needs
> > to be useful as a media player.  Any other features added to TRPlayer
> > -- configuration options, bookmarks, volume control, etc. -- are
> > extras.  However, there's one other thing that I've been asked to
> > create:  a program to create and modify the configuration file that
> > RealPlayer's shared libraries use to determine the maximum stream
> > bandwidth, the available methods for connecting to a server, and some
> > other parameters.  This configuration file is a plain-text file with a
> > simple format, so I could probably write such a configuration utility
> > in an interpreted language such as Python.  However, I can't find any
> > documentation about this configuration file in the RealSystem SDK, so
> > I may need to figure out the possible values for the parameters on my
> > own (especially the bandwidth-related parameters).
> > 
> > Once we have a utility to create and modify the RealPlayer
> > configuration file, then I can work on other features that have been
> > suggested on the mailing list.  What additional features would be most
> > useful?  We've discussed bookmarks before; I still need to get some
> > more information from RealNetworks about the XML-based file format
> > that they use for bookmarks or presets.
> > 
> > This project has been dormant long enough; I'd like to bring it backto
> > life and continue to make TRPlayer more useful.
> > 
> > -- 
> > Matt Campbell <http://www.pobox.com/~mattcampbell/>  ICQ #:  33005941
> > 
> 
> 

Reply via email to