How hard would it be for me to modify Torque to get it to generate base classes that use object wrappers instead of primitives (e.g. Integer instead of int)?
Would this require massive changes (in the generation of peers and base classes)? Could I do this simply by editing the Object.vm template? If so, is there a way to tell the Torque ant target to use my custom template instead of the default? That's a lot of questions dancing around the same topic. The motivation for this is that Jini Entries require fields to be public objects. I'd like to be able to generate these objects using the same Torque system (since it worked so well for plain-old classes). If anyone more familiar with Torque than I has any ideas on the simplest way to approach this, please let me know. I'd be happy to contribute anything I come up with back to the project. thx andy -- To unsubscribe, e-mail: <mailto:[EMAIL PROTECTED]> For additional commands, e-mail: <mailto:[EMAIL PROTECTED]>
