I want to follow-up on a couple of messages that have been posted this week
dealing with Turbine 2.x and Turbine 3.0. We are looking at starting a new
development project using the Turbine platform.
In a post earlier this week, someone asked when 3.0 would be released. The
response was: "It's not scheduled for release. Right now it's still
changing on a daily basis, so I'd say that it is still going to be quite
some time before the release happens. I would suggest using 2.1 or the
upcoming 2.2 for now for any serious development work."
OK, that is fine, we should use 2.x. But then today, in response to a
generic question about "getScreen" and "getScreenTemplate", "setScreen" and
"setScreenTemplate". The following sentence was posted: "In Turbine 3.0
there are no such things as screens, navigations and layouts. There are just
modules and they can be aggregated in an arbitrary fashion to render
content."
Since I am new to the whole Turbine framework, I am wondering exactly how
different is Turbine 3.0 from Turbine 2.x. Will much of what we implement
with Turbine 2.x have to be rewritten or modified in 3.0? Is there a list
of functionality that is being modified or removed in 3.0?
Knowing such details may have an impact on how I design and write an
application using 2.x so that the migration to 3.0 someday would be less
painful.
Thanks.
Dave
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