Hi,

Sorry about my previous post, it wasn't intended to go to the list, but it
doesn't matter!

Anyway, Jason posted:

>>>>>>
No problem. Turbine 3 at the core will have no knowledge of a screen,
navigation or layout but the model (the classic model) will still be a valid
usage pattern. Scarab is currently using Turbine 3 along with screens,
navigations and layouts. How you structure your view will be determined by
the collection of valves used. Turbine will be stripped down to a core
system upon which anything can be built. The classic model was the first
thing implemented and works so your screen, navigation and layout templates
can be used in Turbine
 >>>>>>>>.

I guess what I am wondering is whether the 'classic' templating model is
what will be suggested for use with Turbine 3. The thing I like about this
way of doing things, is that once you have setup layouts and navs, you don't
have to worry about them anymore. Has anybody else found a better way to do
templating, or is this still the best?

Gareth


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