Kevin Dangoor wrote:
>
> Why do you need is_named = True? Can you just say "if widget.name"?
>

After giving this a try I think the best thing we can do is using
widget.name = "widget" by default and only on the Widget base otherwise
we get some wrong behaviors here and there  because we rely on name
being always a string (giving it None doesn't work).

Then we make is_named a property that checks if widget.name != "widget"
to keep this logic only inside the widget class, this works right here,
I will post a patch soon.

Ciao
Michele


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