Em Quinta 27 Abril 2006 17:22, Michele Cella escreveu: > With 3 lines of code I have a working solution but this won't go into > 0.9a5, I need to flesh out some other things before doing that, for > example in your code what name do you expect the widget to get?
If I do: name = SomeClassOfWidgetsList()[0] I'd expect it to be named "name" for this place. If using the name declared at SomeClassOfWidgetsList is easier, then I wouldn't bother using the same name everywhere. But being able to override it in a different place would be really nice. > my_common_widget will be used name, since the widget at this point > is_named we can't change this state arbitrarily. That's fine. -- Jorge Godoy <[EMAIL PROTECTED]> --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "TurboGears Trunk" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/turbogears-trunk -~----------~----~----~----~------~----~------~--~---
