TG2 will be more like TG1.1 than it is like pylons, in that we'll be keeping
object dispatch, the basic controller API, and Genshi, and those are not
standard in pylons.

Avoid storing any kind of global state in the controllers, since TG2
controllers will be instantiated on a per-request basis. (This was just a
good practice in TG 1 anyway).

--Mark

On 7/17/07, iain duncan <[EMAIL PROTECTED]> wrote:
>
>
> I'm about to embark on a big ( for me ) project involving a web services
> back end. I would like to use TG2 I suppose, but in the meantime, how
> should I prepare to do so? Would it be better to start with TG1 or start
> off with Pylons + Genshi and SA?
>
> Will there be any docs soon about what we should expect moving to TG2? I
> understand of course that these things take time, I just need to figure
> out how best to start this puppy off on the right foot.
>
> Thanks
> Iain
>
>
> >
>


-- 
Mark Ramm-Christensen
email: mark at compoundthinking dot com
blog: www.compoundthinking.com/blog

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