> Although the devs are really putting a lot of effort into the
> documentation, there's a fundamental problem. Let me try to describe
> it.
>
> ...
>
> Because of the wide range of interchangeable pieces in TG2. It all
> needs to be covered in documentation, and it is, most of the time.
> But the problem I often find is the lack of _depth_ in the
> documentation. The examples look elegant and easy, they work, those
> were the code snippets that made me enthusiastic about TG.
> But just when you want to build a reald world application, you need
> something a bit more powerful and all you're left with is the TG
> source. That's the feeling I get sometimes. I've got no idea if
> anybody feels the same way.

I think everyone on the TG team would like to get more feedback as to
_where_ the depth is needed.  We currently have 2 people who have
really dedicated themselves to documenting TG2 (thanks to them!) and
they are very open to suggestions.  We are also planning a doc sprint
as soon as the docs get to a place where they are organized enough for
such an activity.  I personally think the problem is not depth, but
organization of the docs, because I frequently am told there is
nothing on a subject, only to provide a person a link to more in-depth
information.

For instance, in this case you needed more information about Sprox,
not CRC, and there is a more in-depth tutorial at:
http://www.sprox.org/tutorials/table.html  Sprox also has module-level
documentation, so there should be enough information there to get what
you need out of it.

The challenge with tutorials is that to make a good tutorial you need
to focus on one particular topic, and gloss over others.  I have been
doing my best to write tutorials for all of the code I write and use
every day, but most tutorials take between 8 and 12 hours to write,
and this work is done in addition to my regular day job(s).  In short,
TG needs help in this area.  Many of the tickets here:
http://trac.turbogears.org/query?status=new&status=assigned&status=reopened&milestone=2.1
are documentation related.

Also, you might drop into the trunk dev list and check out posts like
this one:
http://groups.google.com/group/turbogears-trunk/browse_thread/thread/4b40c38088761123

Finally, I provide a reasonable amount of _FREE_ live tech support on
the irc channel (#turbogears @ irc.freenode.net) So feel free to drop
in and ask some questions.  If I can't answer them, there are usually
a few people in there who can either tell you the answer, or find
someone for you that can.

cheers.
-chris
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