I am looking into how I can use WebSockets with TG2. WebSockets are
persistent sockets on which both the web client and server can pass
asynchronous messages.

Even if I can hack up TG2 to trigger methods based on incoming
WebSocket connections, I am worried about the implications of having
many persistent backends open.

My backup plan is to implement a second WebSocket-specific server, but
then I lose the benefit of having a single dispatch center within the
TG2 app.

Has anyone used WebSockets with TG2 before? Is there anything I should
watch out for?

Cheers,
M

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