I am looking into how I can use WebSockets with TG2. WebSockets are persistent sockets on which both the web client and server can pass asynchronous messages.
Even if I can hack up TG2 to trigger methods based on incoming WebSocket connections, I am worried about the implications of having many persistent backends open. My backup plan is to implement a second WebSocket-specific server, but then I lose the benefit of having a single dispatch center within the TG2 app. Has anyone used WebSockets with TG2 before? Is there anything I should watch out for? Cheers, M -- You received this message because you are subscribed to the Google Groups "TurboGears" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/turbogears?hl=en.

