Maybe there is a middle ground here and all that was
missing was better 
communications when contributers plan to add new items
to the main stream build 
without the needed overhead of having rigid rules
(sandboxes / separate builds 
etc) in place for this?  Adding all of these can in
and of it self make it more 
difficult for new commiters to come on board.
Developers are always free to 
place work in a sandbox first if they so chose to do
so.

I'm ok if we don't have everything in the main
developer build if and only if we 
have a regular build system that does, so when things
are broken we are aware 
and committed to fixing them.

I do second the notion by Sebastien that we should
strive to maintain at the 
HEAD of the repository a working version of Tuscany
and it's samples.  IMO, as 
painful as it it might be if you plan on work that is
to knowingly break this 
for any length of time and you need to check in to
work with others we really 
should either create a branch and work on it there or
clearly communicate to the 
community the intent to do so and allow some
opportunity to discuss it.

Jim Marino wrote:
> 
> On Mar 20, 2006, at 11:45 PM, ant elder wrote:
> 
>> On 3/21/06, James F Marino <[EMAIL PROTECTED]>
wrote:
>>
>> <snip/>
>>
>> 3. I would like to see a process where
contributions first go into a
>>
>>> sandbox and are worked on for some time prior to
being put in
>>> extensions. It would be good to have a discussion
(not a vote) before
>>> that move is made ( i.e. to extensions). I think
this is reasonably
>>> "lightweight" and offers a way to get people to
contribute with no bar
>>> (the sandbox).
>>>
>>
>>
>> I'm -1 on this, at least while its so vague. 
Exactly how long must 
>> things
>> be in the sandbox and specifically what must be
achieved before it can be
>> promoted?
>>
> 
> There should not be a precise time limit - these
things should work on a 
> case-by-case basis. I think there are some common
sense rules that may 
> be applied like:
> 
> 1. Does the contribution mesh with the goals set by
the community for 
> the project? While the goals may change over time, I
think the incubator 
> proposal is adequate for now in defining them.
> 
> 2. Does the contribution have support by commiters
to maintain it? I 
> think this is shown by having things such as
adequate testing and 
> documentation. One commiter may be enough to
accomplish this.
> 
> 3. Is the code sufficiently complete to demonstrate
useful functionality?
> 
> These rules seem pretty flexible and basic to me.
For example, I would 
> probably not accept a patch that did not have
adequate test coverage. We 
> should apply these same standards to ourselves as
commiters. I don't 
> think we should attempt to define these rules too
rigidly as each 
> contribution will likely have unique circumstances
and a lot is 
> subjective. If there are uncertainties, they should
be brought up and 
> discussed.
> 
>> I don't think this is workable right now as the
code, APIs and SPIs 
>> are so
>> volatile, just a few days can be enough for
something that isn't part 
>> of the
>> build to get broken in several places.
> In my last post I was willing to require contrib to
build as long as 
> there is some process for moving from sandbox to
contrib. So, does this 
> address your concern?
> 
>> Synapse had a similar discussion to
>> this in its early stages and the outcome was for
new contributions to 
>> go in
>> HEAD, which I think is sensible.
> 
> I don't think this solves the problems, it just
moves it. IMO the APIs 
> need to be stabilized.
> 
>> If you feel someones contributed something
>> new and then loses interest and doesn't develop it
and it becomes a 
>> burden
>> to maintain then you can vote to get the code
removed.
>>
> 
> I'd like to understand what your specific objections
are to placing code 
> first in the sandbox and then through consensus
promoting it to a 
> contrib area, which would cary the obligation to
build? Could you 
> enumerate them?
> 
> I think this is more workable long-term than having
to go through the 
> unpleasantness of removing problematic code. It also
would help promote 
> community ownership of code. Again, I think the
issue is significant 
> changes such as those that affect the build need to
be discussed first. 
> This has not been done with several contributions,
hence my concern.
> 
>>    ...ant
>>
> 
> 
> 

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