Yes, I am using pygame. Thanks! ---------- Forwarded message ---------- From: Liam Clarke <[EMAIL PROTECTED]> Date: Apr 16, 2005 6:14 PM Subject: Re: [Tutor] "paused" graphic leaves a 'residue' when returning to game? To: "D. Hartley" <[EMAIL PROTECTED]>, "tutor@python.org" <tutor@python.org>
Hi Denise, Are you using Pygame? On 4/15/05, D. Hartley <[EMAIL PROTECTED]> wrote: > > Another quick question: > > I can pause and unpause the little game I created, and I have a > graphic to display over top of the game screen when it is paused, > which tells the user which key to press to unpause, right? It's set > up the same way as my "game over" graphic. But in any case, when I > unpause, it leaves this "residue" of the "paused" text on the game > screen. the moving game characters move over it and sort of wipe it > out, but I have no idea why it's there or how to clear it! > > Has anyone else encountered a problem like this before? I can post the > specific code if that would be helpful. I've tried to clear the > screen, refresh, etc., and since the pause screen uses the same code > as the game over screen I figured the former should not leave a > residue if the latter does not. Any suggestions for things to try > out, to fix this? > > Thanks a ton! > > ~Denise > _______________________________________________ > Tutor maillist - Tutor@python.org > http://mail.python.org/mailman/listinfo/tutor > -- 'There is only one basic human right, and that is to do as you damn well please. And with it comes the only basic human duty, to take the consequences.' _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor