Hello, I'm in the process of chosing a technology for the implementation of a system that will have a Map builder wich will allow the users to draw a map using several construction pieces. This map will then be used in the core of the program where some pathfinding will be done - and then some animation showing a character going around the map. The interface will be simple, a grid and some images that can be chosen to ocuppy spots in the grid. Input done with the mouse.
Since I don't know Python (altough I've looked some examples) I am looking for suggestions... do you think it's a good option to go with Python (and a graphics lib, like Pygame)? Other alternatives at this point are Java and C/SDL/Allegro. Since Python's sintax seams simple and direct - and some articles say productivity gets higher - it would be an interesting option because that would allow me more time to study the logic and the AI techniques and spend less time solving code/sntax problems (like pointers). Thanks for your comments. -- Adira já ao Net Dialup Light. Acesso profissional gratuito. NovisNet, a Internet de quem trabalha. http://www.novisnet.pt
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