Hello,

I'm in the process of chosing a technology for the implementation of a
system that will have a Map builder wich will allow the users to draw a map
using several construction pieces. This map will then be used in the core
of the program where some pathfinding will be done - and then some
animation showing a character going around the map. The interface will be
simple, a grid and some images that can be chosen to ocuppy spots in the
grid. Input done with the mouse.

Since I don't know Python (altough I've looked some examples) I am looking
for suggestions... do you think it's a good option to go with Python (and a
graphics lib, like Pygame)? Other alternatives at this point are Java and
C/SDL/Allegro.

Since Python's sintax seams simple and direct - and some articles say
productivity gets higher - it would be an interesting option because that
would allow me more time to study the logic and the AI techniques and spend
less time solving code/sntax problems (like pointers).

Thanks for your comments.
-- 
Adira já ao Net Dialup Light. Acesso profissional gratuito.
NovisNet, a Internet de quem trabalha. http://www.novisnet.pt

_______________________________________________
Tutor maillist  -  [email protected]
http://mail.python.org/mailman/listinfo/tutor

Reply via email to