[EMAIL PROTECTED] wrote:
Hello,

I am completely baffled by this action and would appreciate any help. My problem is occurring within a class which is within a larger program; if I need to post the entire program let me know and I will. It's only about 250 lines so far. Anyways, I am using a list of lists to store data in a GUI game called goMoku. It is kind of like a connect five game, pretty simple. When a user clicks a certain square, this line is called to store the "move":

self.boardarray[row][col] = self.currentPlayer

The problem is most likely in how you construct your data structure.

If you want to post a follow-up with code, extract those lines and see if you can construct the problem in <= 10 lines of code.

(any code with more than 15 lines is most likely too large to understand in the time that people take to read a post here)



With respect to your problem, a similar problem has been discussed recently at this list with dictionaries instead of lists, please read

http://mail.python.org/pipermail/tutor/2008-November/065283.html


If it doesn't answer your question, try to re-construct the problem in a small example, and post that.


Sincerely,
Albert

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