On Tue, Feb 24, 2009 at 2:03 PM, nathan virgil <sdragon1...@gmail.com> wrote: > I'm experimenting with OOP using the Critter Caretaker script from Python > Programming for the Absolute Beginner as my basis. I've noticed that a > dictionary/function combo is a great way to handle menus, and so I've > adapted the menu to read as: > > > selection = raw_input("Choice: ") > choices = {"0":quit, "1":crit.talk, "2":crit.eat, "3":crit.play} > choice = choices[selection] > choice() > > so that I can call methods from a dictionary, instead of having an > excruciatingly long if structure. Unfortunately, the problem I'm running > into with this is that I can't pass any perimeters through the dictionary. I > can't figure out how, for example, I could have an option that calls > crit.eat(2) and another that calls crit.eat(4). The only thing I can think > of is going back to the if structure, but my instinct tells me that this is > a Bad Idea. What can I do?
You can define a function that does what you want: def eat2(): crit.eat(2) Then put eat2 in your dictionary: choices = { '2': eat2, ...} Alternately you can use lambda expressions to do the same thing without an explicit def: choices = { '2': lambda: crit.eat(2), ... } Kent _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor