Hi all, In Battleship, I have a weapons.py file, currently with just one missile type (a Harpoon anti-ship missile). This Harpoon class defines a getImpactCoords method, which returns all coordinates on the map that it will hit. I would like to not instantiate a Harpoon object, just call the Harpoon's getImpactCoords method and pass it the required arguments. Is this possible? Thanks. Sorry if I got the terms backwards in the subject; I can never remember which is static and which is non-static.
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