I took a look at Blender, but it all seemed very overwhelming. If I wanted
to, could I code all of the blocks? I want to have some functionality for
people adding their own bricks and other items.


On Sun, Sep 5, 2010 at 2:04 PM, David Hutto <smokefl...@gmail.com> wrote:

> I'd suggest you take a look at blender. It has a pretty easy to use
> game engine with actuators, sensors and controllers, with a Python
> scripts api. It'll take the time out of going 3-d with pygame, and you
> can build the custom legos within it as well.
>
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