Thanks for your reply.
Actually, I am good at writing code in C and still learning python(Familiar 
with basics). Now, I am much inclined towards python than C and trying to use 
it more. I love it.
Coming back to the game I want to develop.. I didn't put any code yet but I 
finished with the algorithm part. All I can tell you is.. Its a small board 
game, Bingo!. Its typical game we seldom use to play in school on a piece of 
paper.


From: waynejwer...@gmail.com
Date: Sun, 27 Nov 2011 08:05:46 -0600
Subject: Re: [Tutor] Writing Game in python
To: sur...@live.com
CC: tutor@python.org

On Sun, Nov 27, 2011 at 7:52 AM, surya k <sur...@live.com> wrote:







Hi,

Actually, I want to develop a multiplayer Bingo game. So, I would like to 
develop it in python & C. As I am not familiar with game development, could you 
please tell me what libraries I should use for development?... etc


You could easily develop the game entirely in Python. As for libraries... well 
it depends on what you're trying to do.
If you want a GUI you'll want to look at one of the frameworks like Tkinter, 
PyGTK+, wxPython, or QtPython. Alternatively you could look at the PyGame 
library which is geared towards game development.


If you want to do internet communication, you'll want to investigate the socket 
module, and possibly the threading module.
How familiar are you with Python? Have you written any programs before?


What would really help is if you gave us some psuedocode of your algorithm or 
the steps you think each piece should need to accomplish. We like to see that 
you've at least tried to do something.


HTH,Wayne                                         
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