Hey everyone, Still working on that racing game project. I have come quite a far way and will hopefully release something soon, but I wrote some bad code and can't seem to fix it. Im most likely just missing something really silly because I wrote this code at 2am yesterday. Here it is
def __init__(self): pygame.sprite.Sprite.__init__(self) """Set the image, convert the image, and set the rect""" self.image = pygame.image.load("NoCondition.bmp") self.image = self.image.convert() self.rect = self.image.get_rect() """Set the position of the sprite on screen""" self.center = (100, 100) self.rect.center = self.center For whatever reason, the sprite is placed at the very top of the screen as if assigned "self.rect.topleft = (0, 0)" reguardless of what I assign as the position. Please put me out of my misery and point out what little thing I coded wrong. Thank you all for the help. Greg
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