On Wed, Sep 12, 2012 at 4:49 AM, Dwight Hutto <dwightdhu...@gmail.com> wrote: > > pyaudio is compatible with python 3.0(just in case the OP has that > version, and it doesn't look like on the main site it has it listed, > nor if it's 64 bit, etc.
I'm surprised they don't have an official Python 3 port yet. I see now the git repo hasn't seen a commit in 2 years. About a year ago I ported PyAudio to Python 3 for my own use, based on the guide for porting C extensions I found here: http://python3porting.com/cextensions.html But it was only a quick update (actually kind of tedious) of _portaudiomodule.c. Christoph Gholke has a port online that modifies setup.py as well. I prefer his version over my own (more eyes, fewer bugs). It just needs a small modification for Linux (see below). PyAudio for Windows Python 2.5 to 3.2 (32-bit and 64-bit): http://www.lfd.uci.edu/~gohlke/pythonlibs/#pyaudio Pre-release pygame for Python 3, in case you want to use SDL as a tone generator: http://www.lfd.uci.edu/~gohlke/pythonlibs/#pygame Debian Build I downloaded Christoph's port of PyAudio from the site above and built it on my Debian Linux box. I needed to install portaudio19-dev. You'll also need python3-all-dev if it's not already installed. I had to comment out line 138 of setup.py (data_files=data_files). Christoph added it for the Windows build, but it's not required for Linux. I only got a few compiler warnings running "sudo python3 setup.py install". YMMV. The tone-playing script works fine, after making a few modifications to use range instead of xrange and b''.join instead of ''.join. _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: http://mail.python.org/mailman/listinfo/tutor