on line Python courses with labs
google "python the hard way"
udemy.com also has python courses
https://developers.google.com/edu/python/
http://www.codecademy.com/tracks/python
google "free online python programming classes courses"
Len
On Friday 11/01/2013 at 3:18 pm, Gary L. Gray wrote:
On Jan 11, 2013, at 1:39 PM, Alan Gauld <alan.ga...@btinternet.com>
wrote:
On 11/01/13 14:10, Chris Rogers wrote:
Hello all, I've began my journey into Python (2.7 currently) and I'm
finding it a bit rough using the python.org <http://python.org>
tutorials.
You don't tell us your starting point.
Are you experienced in programming in other languages or is python
your first foray into Programming? Are you a professional or hobbyist?
Do you have a scientific or math background?
All of these influence what makes a book suitable.
Some of the tutorials listed on Python.org are also paper books
(including mine).
Which tutorials have you looked at? The official tutor is good for
people who can already program. The non-programmes ones are better if
you can't already program (as you'd expect!). There are also several
python videos available on sites likeshowmedo.com
If you can answer the above questions we might be able to recommend
some books.
I am also looking for some good resources for learning Python. Here is
my background.
I did a lot of programming in Fortran 77 while working on my Ph.D. in
engineering mechanics (graduated in 1993). I did some simple
programming in Matlab and Mathematica in the 90s, but all the coding
for my research since then has been done by my graduate students. I
want to get back into programming so that I can create applications
and animate the motion of objects for undergraduate and graduate
dynamics courses I teach. Friends tell me Python is a good choice for
an object oriented language (about which I know almost nothing) that
has a readable syntax.
With this in mind, I have two questions:
(1) Will Python allow me to create applications that provide a simple
GUI interface to something like an integrator for ODEs? Does it have
graphics libraries that allow one to animate the motion of simple
objects (e.g., spheres, ellipsoids, parallelepipeds, etc.) based on
the results of numerical simulations?
(2) If the answers to the above questions are generally "yes," where
are some good places to get started learning Python to achieve my
goals?
Thank you.
Gary L. Gray
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