On Tue, Aug 05, 2014 at 12:35:57PM -0500, Marcus Mravik wrote: > I am trying to specify a number based on what the selected object number in > the scene is.
Well, I have no idea about Blender, but if "selected object number" is just an int, starting from 0 (or perhaps 1) and incrementing by 1 each time, you can do that with a simple for-loop: import bpy filename = "C:\\Users\\Marcus\\Music\\Don't Just Stand There (Instrumental).mp3" for selected_object_number in range(0, 160): low = 50*selected_object_number for obj in bpy.context.selected_objects: bpy.context.scene.objects.active = obj bpy.ops.graph.sound_bake(filepath=filename, low=low, high=low+50) -- Steven _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: https://mail.python.org/mailman/listinfo/tutor