Well, the thing is that I realised that most of the damn fishes are facing the same direction :) so it's really difficult to comfront them.
I thought how useful would be a function that allowed the "player" to flip the stamp (right<->left mainly, but could also be up<->down too) before the stamp gets stamped. Maybe using some key, perhaps the cursor ones. (I remember some old paint programs like DPaint on Amiga had a feature to transform its "AnimBrushes" that way.
Also using the numeric keypad '+' and '-' to change the stamp size could be really cool (to simulate the fishes are far away in the distance or just to fight with a super heavy-weight fish! :)
Don't know what others think about it.
Anyway TuxPaint is cooler everyday! :) Thanks Bill and all!
Gabriel
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