-- 
LordHavoc
Senior Editor for http://www.gamevisions.com
A member of the Brotherhood of The Axe game clan.
Author of DarkPlaces Quake1 engine and mod ( 
http://darkplaces.gamevisions.com/ )
"War does not prove who is right, it proves who is left." - Unknown
glActiveTextureARB
glBegin
glBindTexture
glBlendFunc
glClear
glClearColor
glClientActiveTextureARB
glColor3f
glColor4ub
glColorPointer
glCullFace
glDeleteTextures
glDepthFunc
glDepthMask
glDisable
glDisableClientState
glDrawElements
glEnable
glEnableClientState
glEnd
glFinish
glFlush
glFrustum
glGetError
glGetIntegerv
glGetString
glLoadIdentity
glLockArraysEXT
glMatrixMode
glOrtho
glReadPixels
glRotatef
glTexCoord2f
glTexCoordPointer
glTexEnvf
glTexEnvi
glTexImage2D
glTexParameterf
glTexSubImage2D
glTranslatef
glUnlockArraysEXT
glVertex2f
glVertexPointer
glViewport
wglCreateContext
wglDeleteContext
wglGetCurrentContext
wglGetCurrentDC
wglGetProcAddress
wglMakeCurrent
glActiveTextureARB
glAlphaFunc
glBegin
glBindTexture
glBlendFunc
glClear
glClearColor
glColor3f
glColor3fv
glColor4f
glColor4fv
glColorPointer
glCullFace
glDepthFunc
glDepthMask
glDepthRange
glDisable
glDisableClientState
glDrawArrays
glDrawBuffer
glDrawElements
glDrawRangeElements
glEnable
glEnableClientState
glEnd
glFinish
glFlush
glFrustum
glGetFloatv
glGetIntegerv
glGetString
glHint
glLoadIdentity
glLockArraysEXT
glMatrixMode
glMultiTexCoord2fARB
glOrtho
glPolygonMode
glPopMatrix
glPushMatrix
glReadPixels
glRotatef
glScalef
glTexCoord2f
glTexCoordPointer
glTexEnvi
glTexImage2D
glTexParameterf
glTexSubImage2D
glTranslatef
glUnlockArraysEXT
glVertex2f
glVertex3fv
glVertexPointer
glViewport


Reply via email to