Hi all:

Is it possible to do object handling in OpenGL ?

Let's say there is a circle, cube and a triangle displayed.
Is there a way to - hold a corner of the cube and rotate it ?
Is there a mechanism to set a depth perspective among the objects?

Are these capabilities core to OpenGL or is there any additional
library that needs to be used like Oject Scene graph etc ?

Thanks in advance.

thanks
Saifi.

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