I’m pleased to announce the v0.50 release of MV3D! With this new release, we 
are considering MV3D to be beta, which means future releases should not break 
backwards compatibility with existing data or API calls. The framework gains 
several major features this release such as a path-finding system for AI 
controlled characters (NPCs) and support for the Panda3D rendering engine.

Besides new features, an incredible amount of bugs have been fixed. Many of 
these include performance and tool chain fixes which together make this the 
most stable release of MV3D to date. To add to the polish, in 0.50, a user 
manual was added as a reference to new users.

MV3D is an open source virtual world simulation framework written in Python 
which uses Twisted for networking. It was designed with scalability in mind and 
aims to be able to distribute a world across as many servers as needed with 
dynamic load balancing.

For more information on MV3D and this or future releases, please visit the 
website at http://www.mv3d.com. The full release notes for version 0.5 are 
available at this url: 
http://www.mv3d.com/trac/browser/tags/mv3d-0.50/release-notes.txt

Also, feel free to stop by the IRC chat room, #MV3D on irc.freenode.net.

Thanks,
Mike

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