> Here's my game that uses PB: https://github.com/dripton/Slugathon
This has been useful. I am learning from it and my own experimentation. > One piece of advice: do the network code first and always exercise it, even > when playing on a single computer. Every time I've written a single-machine > game first then tried to add networking later, the networking has been a > mess to debug. The way my classes are set up I can't run the game without the network bits. Glad to hear this was good thinking. _______________________________________________ Twisted-Python mailing list Twisted-Python@twistedmatrix.com http://twistedmatrix.com/cgi-bin/mailman/listinfo/twisted-python